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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>For All Your Literary Needs</description><title>Write Right</title><generator>Tumblr (3.0; @getitwrite)</generator><link>http://getitwrite.tumblr.com/</link><item><title>This isn't a question. I just find myself referring back to this blog as I write and wanted to thank you. I'm sure I speak for many others when I say I really appreciate your articles. And, good luck your other writing projects. :)</title><description>&lt;p&gt;Thank you so much! It’s wonderful to get such positive feedback!And thank you- I need it.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/38373786236</link><guid>http://getitwrite.tumblr.com/post/38373786236</guid><pubDate>Thu, 20 Dec 2012 04:19:46 -0500</pubDate><category>Anonymous</category></item><item><title>So Rape is okay if a girl skips one of your steps? Yeah okay. You are a disgusting excuse for a human.</title><description>&lt;p&gt;I already addressed this. Please read “A Note On Respect”. If you still think I’m despicable, feel free to leave my blog.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10529107690</link><guid>http://getitwrite.tumblr.com/post/10529107690</guid><pubDate>Thu, 22 Sep 2011 16:47:11 -0400</pubDate></item><item><title>Where are you? You haven't really posted as much recently.</title><description>&lt;p&gt;I’ve been a bit busy with my own personal projects, so sorry!&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10529072085</link><guid>http://getitwrite.tumblr.com/post/10529072085</guid><pubDate>Thu, 22 Sep 2011 16:46:15 -0400</pubDate></item><item><title>From Trust to Intimacy- Making Romance</title><description>&lt;p&gt;&lt;br/&gt;People talk about how hard it is to write Sex. Romance is actually  far more difficult. Sex is simply a sequence of ACTIONS: &amp;#8220;He did this,  she reacted, and then did this in return&amp;#8230;etc.&amp;#8221; Romance, on the other  hand, is a psychologically based sequence of actions for gaining the  trust needed to attain Intimacy. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;Caution!&lt;/em&gt; &lt;br/&gt;Someone skilled in the arts of Romance is not necessarily demonstrating Love!&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt; * &lt;em&gt;&lt;strong&gt;Romance:&lt;/strong&gt;&lt;/em&gt; A manipulation technique designed to make someone receptive to Sex, the motive behind Romance is LUST.&lt;br/&gt; * &lt;em&gt;&lt;strong&gt;Love:&lt;/strong&gt;&lt;/em&gt; When someone&amp;#8217;s happiness means more than your own, the motive behind Love is AFFECTION. &lt;br/&gt;&lt;br/&gt;To many people, Romance means &lt;em&gt;&amp;#8216;showing love&amp;#8217;&lt;/em&gt;. That&amp;#8217;s &lt;strong&gt;not true&lt;/strong&gt;. You show love by &lt;em&gt;protecting&lt;/em&gt; the ones you care for with the intent to ensure their lasting  happiness. That doesn&amp;#8217;t necessarily mean that you&amp;#8217;re nice to them.  Romance is about &lt;em&gt;being nice&lt;/em&gt; to the point that they&amp;#8217;ll let you have sex with them. Make sure you SHOW the difference! &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;The Ritual of &amp;#8220;May I&amp;#8230;?&amp;#8221;&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;Romance  is a ritual dance of Query / Answer on the path toward Intimacy. An  interested party makes a Query, they hold out their hand. If the other  party grasps that hand voluntarily, then they have Answered in the  positive and the next Query, the next step toward Intimacy may be  presented. Each positive answer received implies that a request for more  intimate contact may also be accepted. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Defining the Twelve Stages of Intimacy&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;1. &lt;strong&gt;Eye to body.&lt;/strong&gt; &lt;em&gt;&amp;#8220;What have we here?&amp;#8221; &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;He sees her, she sees him. If she turns toward him, in even a small amount, that is his cue that he may approach. &lt;br/&gt;&lt;br/&gt;2. &lt;strong&gt;Eye to Eye.&lt;/strong&gt; &lt;em&gt;&amp;#8220;I find you interesting.&amp;#8221;&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;He  looks at her. She looks at him. If she smiles, this is his cue that he  may speak to her and introduce himself. If he stares too long without  speaking, he implies that she is an object being assessed for use. If  she perceives this she may turn away to deny continuing contact. &lt;br/&gt;&lt;br/&gt;3. &lt;strong&gt;Voice to Voice.&lt;/strong&gt; &lt;em&gt;&amp;#8220;I&amp;#8217;d like to know you.&amp;#8221; &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;He introduces himself. If she responds with a smile and friendly conversation, then he is well on his way to closer contact. &lt;br/&gt;&lt;br/&gt;4. &lt;strong&gt;Hand to Hand.&lt;/strong&gt; &lt;em&gt;&amp;#8220;I like you.&amp;#8221; &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;First contact. He holds out his hand. If she accepts his hand and smiles, she has given permission to take the next step. &lt;br/&gt;&lt;br/&gt;5. &lt;strong&gt;Arm to Shoulder.&lt;/strong&gt; &lt;em&gt;&amp;#8220;May I touch you?&amp;#8221;&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;First  Body to Body contact. He sits or stands next to her. If she stays  close, he may proceed to put his arm around her shoulders. If she moves  away, then he must go back to Stage 3 to establish trust. &lt;br/&gt;&lt;br/&gt;6. &lt;strong&gt;Arm to Waist.&lt;/strong&gt; &lt;em&gt;&amp;#8220;May I have you?&amp;#8221;&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;Placing  his arm around her waist is a potent and very important step. All  contact beyond this point is Sexual in nature. Arm to waist contact is  also a territorial signal to others that this person is Taken. It is at  this point that she decides if she wants to be intimate with him – but  she does NOT let him know this. &lt;br/&gt;&lt;br/&gt;7. &lt;strong&gt;Mouth to Mouth.&lt;/strong&gt; &lt;em&gt;&amp;#8220;This is how I intend to treat you.&amp;#8221;&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;The  kiss. First sexual contact. How someone kisses implies how they intend  to make love. It is not unusual for a Heroine to flee after a kiss that  is too controlling or possessive. If this happens, he will need to  retreat all the way back to Stage 3 to rebuild trust. &lt;br/&gt;&lt;br/&gt;8. &lt;strong&gt;Hand to Head.&lt;/strong&gt; &lt;em&gt;&amp;#8220;Will you trust me?&amp;#8221;&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;He  touches her hair, her face, her mouth with his fingers. If she allows  this, she is giving her ultimate trust. Grasping the hair and/or the  face gives the holder complete control. If he has a tight enough hold,  she will not be able to escape without a fight and possibly harm. By  allowing this contact, she gives permission to allow all other hand  contact with her body. &lt;br/&gt;&lt;br/&gt;9. &lt;strong&gt;Hand to Torso.&lt;/strong&gt; &lt;em&gt;&amp;#8220;I want more&amp;#8230;&amp;#8221;&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;Heavy  petting normally begins with the clothing still on. The intent is to  excite her into voluntarily opening her clothes and exposing her skin  for more intimate contact. If he starts at the top of her body, head,  neck, shoulder, breast, stomach…etc. stroking her as one would a pet,  then he shows an acceptable level of affection. If he immediately digs  under her clothes to grab her, BEFORE full intimacy has been  established, she will assume he sees her as an object he intends to use  and throw away. &lt;br/&gt;&lt;br/&gt;This is the point where most rapes begin, so  females tend to be hyper-aware of their partner&amp;#8217;s actions during this  stage. If she is not 100% comfortable with his actions, she will  immediately withdraw. If he reacts with anger, she&amp;#8217;ll assume that she is  in danger and seek to escape using any means possible, after which she  will refuse all future contact, ending the relationship. She may also  report to every female she knows that he is dangerous. &lt;br/&gt;&lt;br/&gt;10. &lt;strong&gt;Mouth to Torso.&lt;/strong&gt; &lt;em&gt;&amp;#8220;I hunger for you.&amp;#8221;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;He  kisses her throat, her shoulder, and any other exposed skin. Acceptance  of mouth to skin contact implies extreme trust. The mouth is the most  dangerous part of the body; it contains the teeth. This is where all  remaining clothing is removed and full skin to skin contact begins. &lt;br/&gt;&lt;br/&gt;She  must be the first to open her clothing to him before any further  contact can be made. If he takes the initiative and removes his clothes  without her first having opened something to him, then he implies that  he is not interested in her readiness, he is there for his pleasure, not  hers. If she perceives this, she will immediately withdraw and possibly  refuse all future contact, ending the relationship. She may also report  to every female she knows that he an extremely selfish lover. &lt;br/&gt;&lt;br/&gt;11. &lt;strong&gt;Hand to Genitals.&lt;/strong&gt; &lt;em&gt;&amp;#8220;Are you ready for me?&amp;#8221;&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;His  hands explore her intimately. His explorations are to insure that she  is ready for full sexual possession. (Are her nipples hard? Is she wet?)  If she is not ready, he will use his hands and mouth to stir her  passions, insuring that she is eager to welcome him and will enjoy what  they are about to share. &lt;br/&gt;&lt;br/&gt;Taking someone when they are not ready  is not only painful, it destroys all trust. Should this happen, she will  immediately seek to escape using any means possible, after which she  will refuse all future contact, ending the relationship. She may also  report to every female she knows that he an extremely poor lover. &lt;br/&gt;&lt;br/&gt;12. &lt;strong&gt;Genitals to Genitals.&lt;/strong&gt; &lt;em&gt;&amp;#8220;You are mine.&amp;#8221;&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;Full  sexual contact implies ownership on a primal level. Once full sexual  contact is gained, both partners assume that they may have it again at  any time. Making Love implies a relationship. Having Sex implies a  diversion, a form of entertainment on the level of a video game. With  this one act, she knows for certain if he sees her as a potential life  partner, or merely a form of entertainment to be tossed away when a new  game comes along. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;A Note on Female Costume &amp;amp; Intimacy&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;The skin exposed, while fully dressed, advertises exactly how fast one is willing to proceed from Skin Contact to Sex. &lt;br/&gt;&lt;br/&gt;A  female in a low-cut but full-skirted gown states that she will allow  some kissing contact (stage 8) but sex must still be negotiated. &lt;br/&gt;&lt;br/&gt;A  female in a floor length gown that exposes her entire back to the hips  is stating that the man who gains permission to put his arm around her,  (stage 6) will be allowed sex. &lt;br/&gt;&lt;br/&gt;A female wearing very little,  short skirt or skin-tight pants, a short top that exposes belly and/or  back&amp;#8230;etc., is advertising that she will allow sex to the man that  gains hand contact, (stage 4). &lt;br/&gt;&lt;br/&gt;A female in a skin-tight body  suit is perceived as nude, even if the suit covers her from ankle to  throat, as there is no impediment to immediate intimate contact.  Sustained eye contact (stage 2) is considered a direct invitation to  sex. &lt;br/&gt;&lt;br/&gt;Color choice is also a factor in readiness for Sexual  Contact. Light colors and pastels signal innocence. Bright colors and  colorful prints signal playfulness. Dark jewel tones and satin, signal  interest but caution. Animal prints, leather, dark velvets, and fur are a  sign of sexual aggression. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;The Ritual of Male &amp;amp; Female &lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;The  stages of Intimacy are fluid. Steps can be rushed, one right after the  other, and some may even be skipped. However, skipped steps imply a lack  of respect. Skipped steps can also imply a need to Control. These  warning signs may not be understood consciously, but be rest assured,  subconsciously the other party is well aware of what&amp;#8217;s going on. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Example: &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;She  meets a suitable young man. They are introduced and he immediately goes  to hug her without bothering to offer his hand or speak with her  personally. She may not feel that she has a reason to turn him down and  so may allow the full-frontal contact. After that, she will refuse to be  alone with him; in fact she may avoid him altogether, likely for the  rest of the night. She may not even realize she&amp;#8217;s avoiding him, but she  will avoid him none the less. &lt;br/&gt;&lt;br/&gt;Why? Because whether she is aware of it or not, his rush into close physical contact removed all trust.&lt;br/&gt;&lt;br/&gt;If  the young man is wise, he will find her, hold out his hand and begin  again, all the way back to a full reintroduction, preferably with an  apology inserted somewhere. If he does not, she will continue to avoid  him. She will continue to feel uncomfortable, unsafe and &amp;#8216;pressured&amp;#8217; by  him. She will continue to feel that because she allowed &amp;#8216;full frontal  contact&amp;#8217; he will expect the Next Step in the Dance of Intimacy: a Kiss. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;Respect is a Two-Way street. &lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;When  a female decides to break the order and jump steps with a potential  partner, this tells him that he does NOT have to respect her personal  boundaries because she has violated His. &lt;br/&gt;&lt;br/&gt;A female that  spontaneously kisses a man on the mouth when she does not already know  him intimately shows an extreme lack of respect toward him. She is in  effect, treating him like an object to be used. This gives him  permission to use her any way he cares to, even to the point of taking  her right there because her lack of respect for him has removed the need  for him to treat her with respect. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;In Conclusion… &lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;The  steps in the Ritual of Intimacy allow potential lovers the chance to  demonstrate respect for each others&amp;#8217; personal boundaries and encourage  Trust to build between them. &lt;br/&gt;&lt;br/&gt; * Without TRUST between both parties - Love cannot happen. &lt;br/&gt; * Without TRUST between both parties - Love SHOULD NOT happen.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10451371168</link><guid>http://getitwrite.tumblr.com/post/10451371168</guid><pubDate>Tue, 20 Sep 2011 16:15:17 -0400</pubDate><category>writing</category><category>Writing tips</category><category>how to</category><category>romance</category><category>nanowrimo</category></item><item><title>Sorry for the long delay between posts!</title><description>&lt;p&gt;I&amp;#8217;m catching up now- I was having a bout of Total Immersion Writing!&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10451271238</link><guid>http://getitwrite.tumblr.com/post/10451271238</guid><pubDate>Tue, 20 Sep 2011 16:12:37 -0400</pubDate><category>personal</category></item><item><title>It's All About The Glue- The Premise of the Plot</title><description>&lt;p&gt;Ah, so you wanna know how to put all the theories together to make a  story, do you? (Gee, you couldn&amp;#8217;t pick the easy stuff could you?)  Okay&amp;#8230;&lt;br/&gt;&lt;br/&gt;A story&amp;#8217;s Causes &amp;amp; Effects, the triggers that lead from one event to the next, comes from your &lt;strong&gt;Premise&lt;/strong&gt;. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Just for the record&amp;#8230;&lt;/em&gt;&lt;br/&gt;&lt;strong&gt;A Premise is NOT a Concept! &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~&lt;br/&gt;The &lt;strong&gt;Premise&lt;/strong&gt; is the theoretical / emotional problem that your story is trying to  illustrate and answer. It&amp;#8217;s the glue that holds the whole thing  together. It&amp;#8217;s the Purpose of your story.&lt;br/&gt;&lt;br/&gt;A Concept is HOW you intend to illustrate that Premise, it&amp;#8217;s the story you wrap around it. &lt;br/&gt;&lt;br/&gt;Example: The &amp;#8216;&lt;em&gt;Matrix&lt;/em&gt;&amp;#8217;:&lt;br/&gt;~~~~~~~~~~~~~&lt;br/&gt;&lt;em&gt;Premise:&lt;/em&gt; Knowledge vs. Ignorance&lt;br/&gt;&lt;em&gt;Concept:&lt;/em&gt; &amp;#8220;What if we were all living in a computer-generated dreamworld?&amp;#8221; &lt;br/&gt;&lt;br/&gt;See? &lt;br/&gt; &amp;#8212; On with the tutorial&amp;#8230; &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Using a Premise&amp;#8230;&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;In &amp;#8216;&lt;em&gt;The Full Metal Alchemist&lt;/em&gt;&amp;#8217;:&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;Edward  decided to bring his mother back to life – against the laws of Alchemy.  He learned the hard way exactly why you Didn&amp;#8217;t do that. His entire  story revolves around this massive Wrong Decision that looked like the  right decision when he decided to do it.&lt;br/&gt;&lt;br/&gt;The Premise for the entire series is &lt;strong&gt;&lt;em&gt;Right vs. Wrong&lt;/em&gt;&lt;/strong&gt;. &lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;All  of the characters throughout this long and convoluted story are  involved in dilemmas of right actions verses wrong actions, and then  dealing with the consequences of their decisions.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;How to Use this: &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;• Each pivotal Character should represent a different reflection of the Premise - the Story&amp;#8217;s theoretical / emotional problem.&lt;br/&gt;•  Each Cause is an event where your characters make a decision in an  attempt to Fix their individual theoretical / emotional problem. &lt;br/&gt;• The Effect is the results - whether or not their action / solution works, works temporarily, or doesn&amp;#8217;t work at all.&lt;br/&gt;• Those results lead to the Next Attempt at trying to solve their Problem.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;How it works:&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~ &lt;br/&gt;In &amp;#8216;&lt;em&gt;The Matrix&lt;/em&gt;&amp;#8217;: &lt;br/&gt;• &lt;em&gt;&lt;strong&gt;Each Character is a different reflection of the Story&amp;#8217;s theoretical / emotional problem.&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;Each  character is a representation of the Matrix&amp;#8217;s Premise: Knowledge vs.  Ignorance. The meanings behind the characters&amp;#8217; names are the biggest  clue as to what facet of Knowledge each character represents. &lt;br/&gt;&lt;br/&gt;Neo means New, reflecting that he&amp;#8217;s completely ignorant of what&amp;#8217;s really going on. &lt;br/&gt;&lt;br/&gt;Morpheus means Dream, reflecting that he follows his dreams &amp;#8212; blindly. &lt;br/&gt;&lt;br/&gt;Trinity stands for the triple Goddess, the Maiden, Mother, and Crone which represents feminine intuition. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;• &lt;strong&gt;&lt;em&gt;Each  Cause is an event where one your characters makes a Decision in an  attempt to Fix their individual theoretical / emotional problem.&lt;/em&gt;&lt;/strong&gt; &lt;br/&gt;&lt;br/&gt;Neo, the main character, is faced with one problem after the other. Each one forces him to make a Decision. &lt;strong&gt;&lt;em&gt;&amp;#8220;Do I want to Know, or do I want to Ignore it?&amp;#8221;&lt;/em&gt;&lt;/strong&gt; &amp;lt; &amp;#8212; the Premise &lt;br/&gt;&lt;br/&gt;• &lt;em&gt;&lt;strong&gt;The Effect is whether or not their solution works, works temporarily, or doesn&amp;#8217;t work at all.&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;When  the entire cast is caught in a trap set by the agents, each character  makes a different choice on how to deal with the problem.&lt;br/&gt;&lt;br/&gt;• Neo just follows along. He has no clue what so ever about what&amp;#8217;s going on around him.&lt;br/&gt;•  Morpheus&amp;#8217;s dream is that he will find &amp;#8216;the One&amp;#8217; whom he thinks is Neo.  Choosing to follow his Faith in his dream, he sacrifices himself so Neo  can escape. &lt;br/&gt;• Trinity, named for feminine intuition, makes her  choices based on her emotions. She is emotionally attached to both Neo  and Morpheus. When Morpheus makes his sacrifice, she is unable to choose  between them and freezes in momentary indecision. &lt;br/&gt;&lt;br/&gt;• &lt;em&gt;&lt;strong&gt;Those results lead to the Next Attempt at trying to solve their Problem.&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;To  solve the problem of Morpheus&amp;#8217;s sacrifice, Neo makes his decision based  on what he has learned. He takes responsibility for losing Morpheus and  decides to go get him. Trinity also feels responsible for Morpheus&amp;#8217;s  loss, and as second in command of the ship (mother figure to the crew,)  she is determined to bring him home. &lt;br/&gt;&lt;br/&gt;Together, they run to the rescue.&lt;br/&gt;&lt;br/&gt;And so the story continued on to the next dilemma.&lt;br/&gt;&lt;br/&gt;&amp;#8212;&amp;#8212;-Original Message&amp;#8212;&amp;#8212;-&lt;br/&gt;&lt;em&gt;&amp;#8220;I know you said you work backwards from your climax, but I don&amp;#8217;t know how to settle on the climax either. So how do you do it?&amp;#8221;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;The Climax is where you Apply the RIGHT Answer to the story&amp;#8217;s Premise, the theoretical / emotional problem. &lt;br/&gt;&lt;br/&gt;This works best if you make it the LAST thing anyone wants to do.&lt;br/&gt;&lt;br/&gt;In &lt;em&gt;&amp;#8216;The Full-Metal Alchemist&amp;#8217;&lt;/em&gt;:&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;The last thing Edward wants to do is &lt;strong&gt;leave well enough alone&lt;/strong&gt;. He is determined to use Alchemy to fix the problem he caused by using Alchemy in the first place. &lt;br/&gt;&lt;br/&gt;In &amp;#8216;&lt;em&gt;The Matrix&lt;/em&gt;&amp;#8217;:&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;The last thing Neo wants to do is &lt;strong&gt;believe that he&amp;#8217;s the savior of the world&lt;/strong&gt;, the One. He is determined to keep his head down and simply survive, as he&amp;#8217;s done all his life. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&amp;#8212;&amp;#8212;-Original Message&amp;#8212;&amp;#8212;-&lt;br/&gt;&lt;em&gt;&amp;#8220;What questions do you ask yourself to get yourself moving in the right direction?&amp;#8221;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Plot = Momentum&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;To generate a basic Plot, I set up my three main characters&amp;#8230; &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;Adversary &lt;/em&gt;&lt;/strong&gt;– (Antagonist), the one making the most trouble.&lt;br/&gt;&lt;strong&gt;&lt;em&gt;Proponent&lt;/em&gt;&lt;/strong&gt; – (Protagonist), the one trying to keep things the way they are.&lt;br/&gt;&lt;strong&gt;&lt;em&gt;Ally&lt;/em&gt;&lt;/strong&gt; - The Companion to one or the other who is at odds with both.&lt;br/&gt;&lt;br/&gt;I ask each of my 3 characters Three Questions:&lt;br/&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;1 Who am I, what am I, and what do I do?&lt;br/&gt;2 What do I want?&lt;br/&gt;3 What&amp;#8217;s the worst possible thing that could happen to me? &lt;br/&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;The  9 answers to these questions give me the Major turning points for the  story. In order for the plot to be water tight, each character must  demonstrate the answers to each of these questions. Leaving any of these  out of the story gives you a Plot Hole.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;How it works:&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;In &amp;#8216;&lt;em&gt;The Full Metal Alchemist&lt;/em&gt;&amp;#8217;:&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;1 Who am I, what am I, and what do I do?&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;I am Edward Elric and I became the Full Metal Alchemist because I made a major mistake, and now I have to fix it.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;2 What do I want?&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;I want to restore my brother back to his human body, and get back my missing arm and leg.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;3 What&amp;#8217;s the worst possible thing that could happen to me? &lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;I could find out that the cost to reverse my mistake is measured in human lives.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&amp;#8212;&amp;#8212;-Original Message&amp;#8212;&amp;#8212;- &lt;br/&gt;&lt;em&gt;&amp;#8220;I get frozen by the unlimited places I could go to from the start&amp;#8230;&amp;#8221;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;Hell,  so do I. After reviewing my options, I try to choose the one direction  no one expects, the one thing that hasn&amp;#8217;t been done, or the one action  that seems most likely to fail. I like surprising my readers.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&amp;#8212;&amp;#8212;-Original Message&amp;#8212;&amp;#8212;-&lt;br/&gt;&lt;em&gt;&amp;#8220;What&amp;#8217;s the specific place that&amp;#8217;s the most exciting and most engaging for the reader?&amp;#8221; &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;The Darkest Moment - the story&amp;#8217;s Reversal. &lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;This  is the place where everything falls completely apart and the Main  Character crashes and burns. It is the character&amp;#8217;s moment of total  failure that forces them to face the real solution to their emotional /  theoretical problem &amp;#8212; and make a decision: &lt;br/&gt;&lt;br/&gt;• Give up &amp;amp; die&amp;#8230;&lt;br/&gt;• Refuse to admit that they were Wrong &amp;#8212; and ignore the solution to their emotional / theoretical problem.&lt;br/&gt;• Admit they were Wrong &amp;#8212; and act on the solution to their emotional / theoretical problem.&lt;br/&gt;&lt;br/&gt;In &lt;em&gt;&amp;#8216;The Matrix&amp;#8217;&lt;/em&gt;:&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;This  story&amp;#8217;s darkest moment is when Morpheus sacrifices himself to let Neo  escape. The rest of Neo&amp;#8217;s decisions and the story&amp;#8217;s entire plot, hinges  on this one moment.&lt;br/&gt;&lt;br/&gt;In &amp;#8216;&lt;em&gt;Constantine&lt;/em&gt;&amp;#8217;:&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;This  story&amp;#8217;s darkest moment is when the leading heroine decides to reawaken  her denied psychic abilities &amp;#8212; instantly making her a target for the  story&amp;#8217;s main villain. If she hadn&amp;#8217;t awakened her latent talents, she  would have been useless to the villain.&lt;br/&gt;&lt;br/&gt;In &lt;em&gt;&amp;#8216;Leon the Professional&lt;/em&gt;&amp;#8217;:&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;The  story&amp;#8217;s darkest moment is when young Mathilda realizes that she can&amp;#8217;t  shoot the villain dead; she just doesn&amp;#8217;t have it in her to kill &amp;#8212; which  allows the villain to recognize her as the one that got away.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Answer to the Premise &amp;#8212; is the story&amp;#8217;s actual pay-off. &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;Everybody is looking for solutions to their personal issues.&lt;br/&gt;&lt;br/&gt;• &amp;#8220;How do I deal with a sucky job, and a boss I seriously loathe?&amp;#8221; &lt;br/&gt;• &amp;#8220;How do I know if someone is worthy of my love?&amp;#8221; &lt;br/&gt;• &amp;#8220;How do I handle my family issues?&amp;#8221; &lt;br/&gt;• &amp;#8220;How do I deal with the monster in my closet?&amp;#8221; &lt;br/&gt;&lt;br/&gt;Ever  hear the phrase: &amp;#8220;People are People&amp;#8221;? No matter whom they are or where  they live, human issues Never change. &amp;#8220;People are People.&amp;#8221; Embrace this  phrase, love this phrase, use and abuse this phrase! THIS is the key to  fiction people WANT to read.&lt;br/&gt;&lt;br/&gt;Sure you could be writing a Horror  or a Fantasy, but the people in your horror or fantasy should STILL be  dealing with the same issues everybody else deals with:&lt;br/&gt;&lt;br/&gt;• Sucky bosses - How do you think Saruman the White really felt about working for Sauron?&lt;br/&gt;• Love interests - Arwen&amp;#8217;s dad, the king of the elves did not approve of her scruffy human boyfriend.&lt;br/&gt;• Family issues - Eowen of Rohan had to deal with a senile dad PLUS several bossy older brothers.&lt;br/&gt;• Monsters under the bed - Ringwraths &amp;amp; Orcs, need I say more? &lt;br/&gt;&lt;br/&gt;No matter how fantastic or unusual, people STILL suffer from the same issues.&lt;br/&gt;&lt;br/&gt;That&amp;#8217;s  what the Darkest Moment of the story does. It forces the Main Character  to realize the answer to their personal problems &amp;#8212; offering a solution  to your Readers&amp;#8217; problems too.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;Caution! Don&amp;#8217;t leave anybody Out!&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;All  three characters (Proponent, Ally, Villain) should have a Dark Moment  that occurs in somewhere in the story. That dark moment is what leads  them to a pivotal decision, which then rolls straight downhill into the  Climax - the big confrontation between ALL the main characters.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Climax&amp;#8217;s deciding factor?&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;/strong&gt;&lt;br/&gt;The Villain&amp;#8217;s INABILITY to Change enough to make the Right Decision is the reason WHY they LOSE.&lt;br/&gt;&lt;br/&gt;• The Hero Crashes, Burns, Learns from his mistakes, and Rises Again.&lt;br/&gt;• The Villain merely Crashes and Burns. He does NOT learn from his mistakes. He does Not rise again. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;And the Ally?&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;/strong&gt;&lt;br/&gt;Traditionally,  the Ally knows the right answer all along &amp;#8212; even if they don&amp;#8217;t realize  it. They also tend to be the primary victim of one or the other&amp;#8217;s bad  judgment, sometimes both, which triggers the Crash &amp;amp; Burn for both  the Hero and the Villain.  &lt;br/&gt;&lt;br/&gt;In &amp;#8216;&lt;em&gt;The Full Metal Alchemist&lt;/em&gt;&amp;#8217;:&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;Alphonse  Elric knew all along that some things should be left alone, but his  devotion to his brother Edward allowed him to join in on his brother&amp;#8217;s  Bad Decision to raise their mother from the dead with a forbidden spell.  When the spell went wrong, he became a victim of the story&amp;#8217;s Hero &amp;#8212;  his brother Edward. &lt;br/&gt;&lt;br/&gt;This of course, triggered Edward&amp;#8217;s next decision &amp;#8212; to rise from his ashes and become the Full-Metal Alchemist.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10451192386</link><guid>http://getitwrite.tumblr.com/post/10451192386</guid><pubDate>Tue, 20 Sep 2011 16:10:28 -0400</pubDate><category>Writing</category><category>Writing tips</category><category>how to</category><category>plot</category><category>plotting</category></item><item><title>While reading and completing "The Novel Notebook" by Lynn Viehl I came across "Describe your protagonist (occupational, emotional, and situational.)" and I'm not sure how to answer it.</title><description>&lt;p&gt;When filling this out, the first thing you need to do is fill out the “emotional” line. If you can gauge your character’s emotions, it becomes easy to describe the rest of them. Start by describing how the protagonist usually feels- their general mood. (Everyone has a general mood.) Then, move on to how they would react to situations. Do they tend to have an angry knee jerk response? Would they be cool and calculated? Are they the type of personality to be easily smitten, or are they a tough shell to crack? Once you understand your character as a person, an actual being, it is easier to move on and describe the rest of them. &lt;br/&gt;&lt;br/&gt;Personally, I have never read or completed “the Novel Notebook”, so I hope this answer helped and I wish you the best of luck!&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10348708961</link><guid>http://getitwrite.tumblr.com/post/10348708961</guid><pubDate>Sun, 18 Sep 2011 01:40:22 -0400</pubDate></item><item><title>What are your thoughts on setting a story in a real place vs. an entirely made up place? I'm just having trouble finding the right town/right school for my character. Do you have any advice on how to go about inventing a place, like how to make it realistic? Thanks in advance!</title><description>&lt;p&gt;Personally, I make up towns and places based on real places for realistic fiction. But when I start getting into fantasy, I notice more often than not a special world that YOU created usually packs more of a punch.  I’ve written 2 articles here that will help you immensely, if you scroll through and find them: “Research is Your Best Friend” and “A Whole New World!” In the articles, there a re a few links to other sites that will help you. I’d post links here but it doesn’t seem to want to let me. If you have any more questions after that, then feel free to ask again :)&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10339326781</link><guid>http://getitwrite.tumblr.com/post/10339326781</guid><pubDate>Sat, 17 Sep 2011 21:22:25 -0400</pubDate></item><item><title>Pesky Point Of View!</title><description>&lt;p&gt;What is Point of View (POV)? &lt;br/&gt; &amp;#8212; It&amp;#8217;s the view of the person telling the story. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;First Person:&lt;/strong&gt; I am telling the story. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Second Person.&lt;/strong&gt; I am telling the story to YOU. (Diaries and letters are commonly written this way.) &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Third Person:&lt;/strong&gt; He is telling the story. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Close Third Person: &lt;/strong&gt;He had no clue how he got roped into telling this story, but he was telling it, and by god, they better listen up! &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Omniscient Distant POV:&lt;/strong&gt; The camera&amp;#8217;s eye view. (No internal narration what so ever. You only  know what the camera sees. This is the POV used in plays and movie/TV  scripts.) &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Omniscient Close POV, AKA: Storyteller&amp;#8217;s POV, AKA: &lt;em&gt;Author Intrusion&lt;/em&gt;: &lt;/strong&gt;When  the author expresses their opinions on what is happening in the story.  (The Lemony Snicket books are written this way, as are Fairy Tales and  many Japanese novels.)  &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;Note&lt;/em&gt;&lt;/strong&gt;: The stories &lt;strong&gt;currently&lt;/strong&gt; being published in America most often use Close Third POV and First Person POV. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;POV = ATTITUDE + ACTION&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;&lt;strong&gt;Close Third POV = &lt;em&gt;the POV Character&amp;#8217;s Voice&lt;/em&gt;. &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;When  you are in Close Third POV, everything the main character sees and  experiences should be flavored with that character&amp;#8217;s Attitude &amp;#8212; that  character&amp;#8217;s voice. &lt;br/&gt;&lt;br/&gt;If Oscar the Grouch is looking at a bed of  roses, what is going through his head is not going to resemble what  would be going through Big Bird&amp;#8217;s head. If you are in Oscar&amp;#8217;s POV, the  way you would write the description of those roses would reflect how he  saw them.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Attitude Alone&lt;/strong&gt; (AKA - Internal Narration):&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; Oscar could not believe that someone had the gall to drop his comfy  garbage can in the middle of a disgustingly bright mound of flowers. At  least they were roses. He could almost stand something that closely  resembled a heaped snarl of barbed wire, if it weren&amp;#8217;t for those  eye-searing explosions of hideous pink. To make matters worse their  stench was overwhelmingly sweet. He just knew that it was going to take a  whole week to get the smell out of his can. He seriously considered  heaving, just to have something more comforting to smell. &lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;&lt;em&gt;What&amp;#8217;s wrong with this snippet? &lt;/em&gt;&lt;br/&gt; &amp;#8212; Technically, nothing other than it&amp;#8217;s BORING. NOTHING is happening &amp;#8212;  and that&amp;#8217;s totally wrong for this character. Oscar would not sit there  and contemplate the roses; he would make faces and say something snotty.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Attitude + ACTION:&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; Oscar the Grouch popped out of his trash can. Serrated green leaves  waved among slender and barbed branches around the mouth of his home. He  gasped in horror. &amp;#8220;What is this disgusting mess?&amp;#8221;  He leaned out and  looked around in disbelief. &amp;#8220;Oh ugh, I&amp;#8217;m surrounded. Somebody put my  trash can in a revolting pile of&amp;#8230; What are these? Roses?&amp;#8221; He could  almost stand something that closely resembled a heaped snarl of barbed  wire, if it weren&amp;#8217;t for those eye-searing explosions of hideous color.  He curled his lip. &amp;#8220;Pink, I hate pink.&amp;#8221; &lt;br/&gt;&lt;br/&gt;To make matters worse  the stench was overwhelmingly sweet. &amp;#8220;Oh, eww! The smell!&amp;#8221; He slapped a  fuzzy green hand over his fuzzy green nose. &amp;#8220;It&amp;#8217;s gonna take me a week  to get that stink out&amp;#8217;ta my can!&amp;#8221; He felt his gorge rising. &amp;#8220;I think I&amp;#8217;m  going to be sick. At least it&amp;#8217;ll smell better.&amp;#8221;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;Not quite so boring this time. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;Pet Peeve of mine:&lt;/em&gt; TOO MANY POVs! &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;Your mileage may vary, but…&lt;br/&gt;&lt;strong&gt; &amp;#8212; As far as I&amp;#8217;m concerned, there is only ONE legitimate reason to have more than one POV &amp;#8212; SUBPLOTS. &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;When  you have a large cast of characters, making more than one story thread  going on, only then do you need POV switching to show the full scope of  the story. Since another story is being told within the first, the main  POV character may or may not ever be involved. This makes another POV  character a necessity.&lt;br/&gt;&lt;br/&gt;Jane Austin, Steven King, Robert Jordan  and Terry Pratchet are authors that use multiple subplots – multiple  stories within one bigger story, and even they stick to &lt;em&gt;ONE POV per subplot&lt;/em&gt;.  When they bring all the characters together in a story&amp;#8217;s final  confrontation, they use the first POV Character that appears in the book  (that is not killed by the villain.*)  &lt;br/&gt;&lt;br/&gt; * &lt;em&gt;In most mysteries,  horror stories and suspense, nine times out of ten, the very first POV  character is usually someone dealing with the Antagonist – the villain  of the piece, and they usually end up dead. The next POV character is  (normally,) the story&amp;#8217;s leading Protagonist. &lt;/em&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;But…! But…! But…! &lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;&amp;#8212; &amp;#8220;But how will the reader know what&amp;#8217;s really going on in the other characters&amp;#8217; heads?&amp;#8221; &lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;The  exact same way YOU know what&amp;#8217;s going on in your friends&amp;#8217; heads. You  GUESS by reading into what they say and what they do. You read their  Body Language. This means that if you want your reader to guess right &amp;#8212;  or wrong &amp;#8212; you put in the speaker&amp;#8217;s body language too &amp;#8212; what they&amp;#8217;re  doing AS they speak.  &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Who&amp;#8217;s POV?&lt;br/&gt;When you have more than One POV character in a scene&amp;#8230;&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;When  you have multiple characters to choose from for a particular scene  which one do you pick? Who has the most to LOSE? Who is going to be the  most tied up in knots? Who is going to get the most frustrated? THAT&amp;#8217;S  your POV character for that scene. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;POV Problems &amp;amp; Cures &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;&lt;em&gt;&lt;strong&gt;The Horrors of Head-hopping &lt;/strong&gt;&lt;/em&gt;&lt;br/&gt; &amp;#8212; Head-hopping is when the Point of View changes, and changes, and  changes, and changes&amp;#8230;sometimes every few paragraphs, sometimes every  few sentences. &lt;br/&gt;&lt;br/&gt;Obsessive Head-hopping normally happens for these reasons… &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Author is still at the learning stage. &lt;/strong&gt;&lt;br/&gt; &amp;#8212; The most common reason for obsessive head-hopping is that they don&amp;#8217;t even KNOW that they are head-hopping. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Dead Give-Aways: &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;1) Every character&amp;#8217;s opinionated view is presented without any form of scene breaks, (often in the same paragraph.) &lt;br/&gt;2) Poor grammar skills. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;My advice to Beginners:&lt;/em&gt; Write in FIRST PERSON, until you know how to STAY in that one person&amp;#8217;s  head, then attempt Close Third person. Once you know how to STAY in one  person&amp;#8217;s head, POV switching will be much easier to master.&lt;br/&gt;&lt;br/&gt;Don&amp;#8217;t  rush into Third Person after one try. Handling First Person POV is  tough enough. Seriously, I know a lot of published authors who have a  rough time with that POV. Taking one step at a time will save you a LOT  of grief in the long run.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;They&amp;#8217;re a multi-million dollar author. &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; Their editor isn&amp;#8217;t about to risk pissing off an author that makes the publishing house THAT much money.  &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Dead Give-Aways: &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; Their name is Nora Roberts. (She even ADMITS to head hopping, and  has point blank stated that she sees no need to fix it since they&amp;#8217;re  going to publish her anyway.) &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;Emotional DETACHMENT from the Official Lead Character&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; A lot of obsessive head-hopping is caused by the author&amp;#8217;s emotional  connection to a character that is NOT the protagonist – the official  lead in the story. When the author becomes fascinated by a character  that is not the official lead, they will often pop in and out of their  &amp;#8216;favorite&amp;#8217;. They simply cannot bear&lt;em&gt; not&lt;/em&gt; being in that person&amp;#8217;s head. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Dead Give-Aways: &lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;1) ALL the characters are involved in only ONE plotline. &lt;br/&gt;2) No real subplots, no secondary stories about different, but related, sets of characters.  &lt;br/&gt;3) The POV characters are narrowed to only two or three people.&lt;br/&gt;4) The official lead character does not affect the plot in any major way.  &lt;br/&gt;5)  The second (and preferred,) POV character defeats the Villain – not the  official lead character. This makes the second (and preferred,) POV  character the Protagonist, the Official Lead. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Author thinks they are enriching the story. &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; The author is convinced that both leading characters are  interesting. They are attempting to provide the reader with a ringside  seat to BOTH sides of the story. This shows up chronically in Erotic  Fiction of every stripe. &lt;br/&gt;&lt;br/&gt;This problem normally takes a very firm  publication editor to fix because the author will often refuse to fix  it for any other reason.  They did it on purpose and don&amp;#8217;t see anything  wrong with it. (My editor b*tches about this ALL THE TIME.) &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Dead Give-Aways: &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;1) Only the two main characters have a POV.&lt;br/&gt;2)  The POV switch happens without breaks, one successive paragraph after  the next – from one end of the story to the other. (Seme &amp;gt; Uke &amp;gt;  Seme &amp;gt; Uke…) &lt;br/&gt;3) Events are often repeated; displayed in one POV and then the other. &lt;br/&gt;4) Its deliberate. The author did it on purpose. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Author thinks they&amp;#8217;re making SUSPENSE. &lt;/strong&gt;&lt;br/&gt; ~~~~~~~~~~~~~~ &lt;br/&gt;&amp;#8212;  The author is convinced that the entire cast is soooo interesting, they  MUST be revealed to the reader. They completely miss that by allowing  the readers a peek into each of the character&amp;#8217;s heads, it does not take  much effort for the reader to guess how the story will end by the third  chapter. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Dead Give-Aways:&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;1) No real subplots.  &lt;br/&gt;2) The entire plot and every characters&amp;#8217; motivation, including the villain&amp;#8217;s, is revealed by the third chapter. &lt;br/&gt;3) Its deliberate. The author did it on purpose.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Why is this a Problem?&lt;/em&gt; &lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; The reader has NO REASON to finish the story. Why should the reader  bother continuing to read a story they already know the ending to? And  by the way, once one already knows how a story will end, where&amp;#8217;s the  suspense?&lt;br/&gt;&lt;br/&gt;I have heard loud cries of – &lt;em&gt;&amp;#8220;But they don&amp;#8217;t know HOW it all falls apart!&amp;#8221; &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; The point is, that once the reader &lt;em&gt;knows&lt;/em&gt; it&amp;#8217;s going to fall apart, they are Distanced from the characters&amp;#8217; joy  and pain. They are no longer participants in the drama, but merely  observers because they already know what&amp;#8217;s coming. &lt;br/&gt;&lt;br/&gt;Look at it this way&amp;#8230;  &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Scene One &amp;#8212; &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; Someone leans close to you and says: &amp;#8220;Watch this, I&amp;#8217;m gonna yell Boo in that kid&amp;#8217;s ear!&amp;#8221; They yell. &lt;br/&gt; &amp;#8212; The kid jumps. &lt;br/&gt; &amp;#8212; And you do - what? You smile, maybe you laugh. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Scene Two &amp;#8212; &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt; &amp;#8212; Someone else leans over and grabs a different kid, yelling: &amp;#8220;TICKLE!&amp;#8221; &lt;br/&gt; &amp;#8212; You &amp;#8212; jump out of your skin, maybe even shout, because it was totally unexpected. &lt;br/&gt;&lt;br/&gt;See the difference?&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Quick &amp;amp; Dirty Head-hop Proofing&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;Try writing it in First Person POV then do a Search / Replace. &lt;br/&gt;&lt;br/&gt; • &amp;#8220;I&amp;#8221; = Character&amp;#8217;s Name at the beginning of a paragraph. You only need  to use a character&amp;#8217;s name once per paragraph &amp;#8212; unless they are  directly interacting with another character of the same gender. If so,  then you&amp;#8217;ll need to use both names to keep the reader from getting  confused as to who is doing what to whom. &lt;br/&gt; • He/She = Her/Him,  everywhere else in the paragraph. (Need a gender-neutral word? I use  THEM or ONE. &amp;#8220;He didn&amp;#8217;t know what to tell them.&amp;#8221; &amp;#8220;One needs to be sure  before one acts.&amp;#8221;) &lt;br/&gt; • &amp;#8220;My&amp;#8221; = her/his.  &lt;br/&gt; • &amp;#8220;Mine&amp;#8221;  = Their &lt;br/&gt;&lt;br/&gt;Read your story line by line correcting and adjusting as you go until the story reads properly in the third person.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10326918215</link><guid>http://getitwrite.tumblr.com/post/10326918215</guid><pubDate>Sat, 17 Sep 2011 15:50:20 -0400</pubDate><category>Writing</category><category>Writing tips</category><category>how to</category><category>nanowrimo</category><category>point of view</category><category>pov</category></item><item><title>Propaganda~ DON'T Let It Seep Into Your Work!</title><description>&lt;p&gt;Many people have asked me, &amp;#8220;Why don&amp;#8217;t you watch TV anymore?&amp;#8221;&lt;br/&gt;&lt;br/&gt;I  do, sort of. I play movies that I buy and rent on my TV regularly.  However, I Don&amp;#8217;t watch cable TV or local TV, and I NEVER watch sitcoms  or Reality TV of any kind. If I want the news, I go to the internet. &lt;br/&gt;&lt;br/&gt;Why Not? Because there&amp;#8217;s too much &lt;em&gt;Programming&lt;/em&gt; going on in those programs, and not one drop of Reality in Reality TV &amp;#8212; especially the Law &amp;amp; Order ones. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;WARNING: &lt;/strong&gt;&lt;em&gt;Continuing to read this article will expose you to opinions- not facts, unlike all of my other articles. &lt;strong&gt;PLEASE REMEMBER THIS&lt;/strong&gt; while you are reading. &lt;/em&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;TV = The Tool of Propaganda&lt;br/&gt;&lt;em&gt;By Phil Cunningham&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;Posted WITH Permission.)&lt;br/&gt;&lt;br/&gt;Propaganda  and Advertising, affects us all. The two operate using the exact same  techniques, so it can be very difficult to recognize one from the other.  The only major difference between the two is that advertising sells  Products, while propaganda sells IDEALS.&lt;br/&gt;&lt;br/&gt;Increasingly, the  corporate advertising of goods and services is being coupled with  political, &amp;#8220;moral&amp;#8221;, and religious value messages - Propaganda.&lt;br/&gt;&lt;br/&gt;Advertising = You should &lt;strong&gt;Have&lt;/strong&gt; this&amp;#8230;&lt;br/&gt;Propaganda = You should &lt;strong&gt;Think&lt;/strong&gt; this&amp;#8230;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;It is called TV &lt;em&gt;Programming&lt;/em&gt; for a Reason.&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;Many people say that they don&amp;#8217;t pay attention to TV commercials, and are not affected by them.&lt;br/&gt;&lt;br/&gt;They are mistaken.&lt;br/&gt;&lt;br/&gt;You  might watch 1000 commercials for every time that you actually purchase  something, or maybe you only shop for clothes at second hand stores, buy  only used cars, and bake your own bread&amp;#8230; You&amp;#8217;re affected by  advertising &amp;#8212; and propaganda &amp;#8212; nonetheless. &lt;br/&gt;&lt;br/&gt;Much of the effective propaganda material, is not in the commercial advertisements, but &lt;em&gt;in the actual TV shows&lt;/em&gt; between the commercials.&lt;br/&gt;&lt;br/&gt;Television  shows, movies, and commercial advertisements, have a lot in common,  (when it comes to branding messages on your brain,) but television  shows, and movies, have more time to present complex messages. These can  include simple things like product placement, which are relatively  harmless, (E.T. and Reece&amp;#8217;s Pieces = Reece&amp;#8217;s Pieces are Cool,) but  messages that induce us to think that something is cool, while something  else is NOT Cool, encourages &lt;strong&gt;behavior modification&lt;/strong&gt;.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Cool vs. UnCool = Behavior Modification&lt;br/&gt;Behavior Modification = PROPAGANDA&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;This is Propaganda.&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;Propaganda  TEACHES us, through sitcoms and commercials, what is GOOD, &amp;#8220;Polite  people can be Trusted,&amp;#8221; and what is BAD &amp;#8220;Rude people are Criminals&amp;#8221; – &lt;strong&gt;&lt;em&gt;so we don&amp;#8217;t have to decide for ourselves&lt;/em&gt;&lt;/strong&gt;.&lt;br/&gt;&lt;br/&gt;    * We have reality shows to tell us how to be normal, and show us how to react to stressful situations.&lt;br/&gt;    * We have talent search programs which tell us what we should consider to be good, and acceptable musical fare.&lt;br/&gt;    * We have sitcoms which guide us through social and moral dilemmas.&lt;br/&gt;    *  We have dating shows to show us what should be desirable in a partner,  and shows like &amp;#8220;Jerry Springer&amp;#8221; to show us what is unacceptable.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;Meanwhile, we quietly absorb the other messages within the programming themselves, about:&lt;br/&gt;&lt;br/&gt;    * &lt;strong&gt;How to dress&lt;/strong&gt;: &amp;#8220;Preppies look like this…&amp;#8221;, &amp;#8220;Druggies look like that…&amp;#8221;, &amp;#8220;Hoodlums look like this…&amp;#8221;,&lt;br/&gt;    * &lt;strong&gt;What to buy&lt;/strong&gt;: &amp;#8220;Expensive = Successful!&amp;#8221;, &amp;#8220;Inexpensive = Failure.&amp;#8221;&lt;br/&gt;    * &lt;strong&gt;What to eat&lt;/strong&gt;: &amp;#8220;Fast Food = Youthful!&amp;#8221;, &amp;#8220;A healthy diet = Old.&amp;#8221;&lt;br/&gt;    * &lt;strong&gt;What to drink&lt;/strong&gt;: &amp;#8220;Being drunk gets you laid!&amp;#8221; and, &amp;#8220;Being extremely hyper on a chosen power drink, makes you Clever!&amp;#8221;&lt;br/&gt;    * &lt;strong&gt;How to Act&lt;/strong&gt;:&amp;#8221;Being Clumsy makes you Popular!&amp;#8221; (Seinfield, Friends, Cheers, ANIME, anyone?)&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;The  TV people are glamorous, and we quietly want to be like the successful  happy ones, and avoid being like the ones carried off by the police.&lt;br/&gt;&lt;br/&gt;    * Popular = beautiful, foolish, and desirable &amp;#8212; with good grades&lt;br/&gt;    * Criminal = uneducated moron&lt;br/&gt;    * IT guys = smart but socially inept&lt;br/&gt;    * Corporate Americans = smart, good-looking and powerful&lt;br/&gt;(&lt;em&gt;Note from H&lt;/em&gt;: Ever wonder why so many Anime/Manga people DON&amp;#8217;T look Asian? Especially the ones in Suits?) &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Monkey See = Monkey Do&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;We  are primates (creationists can ignore this; you will anyway,) and we  have a lot of things in common with our tree-dwelling cousins. We copy  behavior without consciously deciding to do so. Monkey see, monkey do.&lt;br/&gt;&lt;br/&gt;We &lt;em&gt;should&lt;/em&gt; know better, and those of us who are paying attention, do.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;What IS the Monkey Showing us?&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;Propaganda uses the same tools as Advertising, but the messages are angled somewhat differently.&lt;br/&gt;&lt;br/&gt;Advertising = You should &lt;strong&gt;Have&lt;/strong&gt; this&amp;#8230;&lt;br/&gt;Propaganda = You should &lt;strong&gt;Think&lt;/strong&gt; this&amp;#8230;&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Propaganda tells us who we can Trust:&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;    * The Government and its many agencies (Law &amp;amp; Order, Six-Million Dollar Man, MIB, X-Files, The Profiler…)&lt;br/&gt;    * Well-dressed people driving shiny new vehicles (Criminals drive clunkers)&lt;br/&gt;    * The police (Do you even know what the US Patriot Act says they can do to you &amp;#8212; &lt;em&gt;without a warrent&lt;/em&gt;?)&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Propaganda also shows us who, and what, to Hate.&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;    * Dirty-clothes people &amp;#8212; who are all that way because they are bad.&lt;br/&gt;    * Poor people – who are lazy, and all need to get a job.&lt;br/&gt;    * Foreigners – who all want to destroy our way of life, (except for the EU of course).&lt;br/&gt;    * Anybody who is different, from the normal people that we see on TV &amp;#8212; is suspect.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Cool vs. UnCool = Behavior Modification&lt;br/&gt;Behavior Modification = PROPAGANDA&lt;br/&gt;Propaganda = BRAINWASHING&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;br/&gt;&lt;strong&gt;The Nature of Un-Reality&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;We learn from what we see. When what you see isn&amp;#8217;t real, then you can learn unrealistic things without knowing any better.&lt;br/&gt;&lt;br/&gt;As  people spend more time indoors looking at the idiot tube, their real  world experience decreases – and their ability to judge a book beyond  its cover, decreases with it. We can shop, and work from home. We have  in-home entertainment. The TV people might be the people we see most  frequently. This is certainly so with children who rarely play outside  anymore.&lt;br/&gt;&lt;br/&gt;People grow to trust, fear, or hate other people based  on their representation on the TV screen &amp;#8212; because they, honestly,  don&amp;#8217;t know any better. (THINK: Is ignorance Really bliss?)&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;How Life-Experienced are You? &lt;em&gt;Really&lt;/em&gt;?&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;People judge others based on what they see and their sub-conscious associations relative to their &amp;#8220;experience.&amp;#8221; &lt;strong&gt;&lt;em&gt;Propaganda programming most affects individuals who lack the real life experience&lt;/em&gt;&lt;/strong&gt; &amp;#8212; to see that they are being manipulated. In fact, they never see it coming.&lt;br/&gt;&lt;br/&gt;By  the time television inundated people go out into the real world, if  they ever do, they already have firm notions of what to think based on  years of their vicarious TELEVISION-based experience.&lt;br/&gt;&lt;br/&gt;    * They can recognize bad people by their clothes and habits &amp;#8212; they saw such things on &amp;#8220;COPS.&amp;#8221;&lt;br/&gt;    *  They know not to trust anyone that the friendly, TV police would pick  out of a crowd. (Anyone that doesn&amp;#8217;t LOOK like everyone else.)&lt;br/&gt;    *  Obliging &amp;#8220;rebellious&amp;#8221; youths even buy their bad-person-rebel uniforms at  &amp;#8220;HOT TOPIC&amp;#8221; &amp;#8212; so the cops can easily identify them as  bad-person-rebels.&lt;br/&gt;&lt;br/&gt;Without the experience of real-time social  interaction, to measure against the fantasy of the &amp;#8216;TV programs&amp;#8217; they&amp;#8217;ve  &amp;#8216;imprinted&amp;#8217; on their minds, for hours - and days, if not years - at a  time, how CAN they know the difference – between a book and its cover?&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;If the TV is right&amp;#8230;?&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~&lt;br/&gt;    * All Veterans are unstable&lt;br/&gt;    * All bikers are bad&lt;br/&gt;    * All kids who push drugs wear ratty clothes and leather&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Good&lt;/em&gt; people are:&lt;br/&gt;~~~~~~~~~~~~&lt;br/&gt;    * clean&lt;br/&gt;    * well fed&lt;br/&gt;    * get good grades&lt;br/&gt;    * likable&lt;br/&gt;    * look just like everybody else who is good (See: &lt;em&gt;Friends, Seinfeld&lt;/em&gt;, and similar shlock.)&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Following in Hitler&amp;#8217;s Footsteps&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;TV, widely used by Hitler, has proved to be the best propaganda tool yet conceived.&lt;br/&gt;&lt;br/&gt;Corporate  and governmental agencies employ armies of expert industrial-strength  psychologists to modify our beliefs. They produce messages designed to  be appealing and persuasive to the most amount of people, in the  shortest amount of time &amp;#8212; all the while representing other ideas as  backwards, or otherwise inferior.&lt;br/&gt;&lt;br/&gt;These messages are repeatedly  worked into commercials, movies, and TV programs. Then they poll the  viewing public to gauge the effectiveness of those messages for future  reference.&lt;br/&gt;&lt;br/&gt;Ideally, the entire culture becomes brainwashed (this  is GOOD &amp;#8212; this is BAD) as effectively as any fundamentalist Christian  cult member.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Goal of Propaganda?&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;Make the general public: predictable, docile, homogeneous and paranoid of anyone &lt;em&gt;not like us&lt;/em&gt;, all without conscious thought.&lt;br/&gt;&lt;br/&gt;Make us: weak – and submissive.&lt;br/&gt;&lt;br/&gt;It is time to become conscious of what we are sticking in our heads. A good start is unplugging your TV.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;~End~&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;em&gt;First published in: &amp;#8220;The Clock,&amp;#8221; Plymouth State University newspaper, by Phil Cunningham&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;Posted &lt;em&gt;with Permission&lt;/em&gt;.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;Okay, now it&amp;#8217;s &lt;em&gt;my&lt;/em&gt; turn. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;What does &lt;em&gt;this&lt;/em&gt; have to do with Writing Fiction?&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;How much Propaganda are YOU writing into Your Fiction? &lt;em&gt;Seriously?&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;How much Propaganda do you have in your &lt;em&gt;Characters&lt;/em&gt;&lt;/strong&gt;?&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;    * What do your Villains Look like, and how do they Act?&lt;br/&gt;    * What do your Heroes Look like, and how do they Act?&lt;br/&gt;    * In your stories - who is Trustworthy, and how do you identify them &amp;#8212; to the Reader?&lt;br/&gt;    * How many of your Characters are STEREOTYPED from TV, Movie, Anime, or Manga Characters?&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;How much Propaganda do you have in your &lt;em&gt;Situations&lt;/em&gt;&lt;/strong&gt;?&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;    * How do you show a Good relationship?&lt;br/&gt;    * How do you show a Bad relationship?&lt;br/&gt;    * How do you show how a Good friend treats someone, as opposed to a Bad friend?&lt;br/&gt;    * How many of your Situations &amp;#8212; and their Solutions &amp;#8212; are STEREOTYPED from TV, Movie, Anime, or Manga Situations?&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;How much &lt;em&gt;Real-Time Experience&lt;/em&gt; are you writing from?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;strong&gt;WHO do you KNOW?&lt;br/&gt;&lt;em&gt;Have you ever met&lt;/em&gt;:&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;    * A real Criminal?&lt;br/&gt;    * A real Hero?&lt;br/&gt;    * A real Romantic?&lt;br/&gt;    * A real Stalker?&lt;br/&gt;    * A real Witch?&lt;br/&gt;    * A real Cop?&lt;br/&gt;    * A real PI?&lt;br/&gt;    * A real Soldier?&lt;br/&gt;    * A real Stripper?&lt;br/&gt;    * A real political figure?&lt;br/&gt;    * A real rebellious Teen?&lt;br/&gt;    * Someone truly in Love?&lt;br/&gt;    * A real happily married couple? &amp;#8212; with children?&lt;br/&gt;    * Someone who Defied the stereotypes seen on TV?&lt;br/&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;strong&gt;What have you DONE?&lt;br/&gt;&lt;em&gt;Have you ever Experienced&lt;/em&gt;:&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;    * A real loving relationship?&lt;br/&gt;    * An abusive relationship?&lt;br/&gt;    * An obsessive infatuation?&lt;br/&gt;    * Committing an act of Vengeance?&lt;br/&gt;    * College?&lt;br/&gt;    * Camping?&lt;br/&gt;    * Driving cross country?&lt;br/&gt;    * Being a problem child?&lt;br/&gt;    * A corporate job?&lt;br/&gt;    * A fast food job?&lt;br/&gt;    * A foreign country?&lt;br/&gt;    * Military service?&lt;br/&gt;    * Using a sword?&lt;br/&gt;    * Actual Magic?&lt;br/&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;strong&gt;HOW do you KNOW?&lt;br/&gt;&lt;em&gt;Where is your Information actually coming from?&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;    * Books?&lt;br/&gt;    * Manga?&lt;br/&gt;    * Anime?&lt;br/&gt;    * Role Playing Games?&lt;br/&gt;    * Movies?&lt;br/&gt;    * TV shows?&lt;br/&gt;    * First-hand Experience?&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Where are YOUR Ideas coming from?&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;How much do you rely on the TV &amp;amp; Movies for references and accuracy? &lt;br/&gt;How much Propaganda are YOU writing into Your Fiction?&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10326747922</link><guid>http://getitwrite.tumblr.com/post/10326747922</guid><pubDate>Sat, 17 Sep 2011 15:45:54 -0400</pubDate><category>Writing</category><category>Writing tips</category><category>how to</category><category>nanowrimo</category><category>propaganda</category></item><item><title>Not really related, but Bleach &lt;3</title><description>&lt;p&gt;It’s okay, Everything is related to everything! I love Bleach too :)&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10309435501</link><guid>http://getitwrite.tumblr.com/post/10309435501</guid><pubDate>Sat, 17 Sep 2011 04:55:23 -0400</pubDate></item><item><title>That was painful. I hate it when people do that D: It's like... where did they even -learn- that?</title><description>&lt;p&gt;It really is painful to see. I think that some people get so frustrated that they just make up their own rules! &lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10296329206</link><guid>http://getitwrite.tumblr.com/post/10296329206</guid><pubDate>Fri, 16 Sep 2011 20:52:52 -0400</pubDate></item><item><title>Don't you also put commas after proper nouns?</title><description>&lt;p&gt;Oh Gods no! I just cringed, anon, I really did. I have a story about someone who believed something similar. &lt;br/&gt;&lt;br/&gt;I was part of an RPG site for a long time, and the one young man, I am convinced, had a comma fetish. Here is a direct copy-paste from the site: &lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;span class="fw_sanitized"&gt;Furi ran inside the shop to see, Tessei so he could open up ,Mr. Urahara’s the senkaimon gate. He found, Tessei at the counter and immediatly spoke to him. “Tessei, I need you to open up the senkaimon that, Mr. Urahara keeps in the basement. I’m needed in the southern glacier.”&lt;br/&gt;&lt;/span&gt;&lt;/em&gt;&lt;span class="fw_sanitized"&gt;&lt;br/&gt;&lt;/span&gt;&lt;span class="fw_sanitized"&gt;All those awkward pauses, and there’s no need for them! The proper ways to use commas are all outlined in “Much Ado About Commas”. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="fw_sanitized"&gt;&lt;/span&gt;&lt;em&gt;&lt;span class="fw_sanitized"&gt;&lt;br/&gt;&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10295474506</link><guid>http://getitwrite.tumblr.com/post/10295474506</guid><pubDate>Fri, 16 Sep 2011 20:31:46 -0400</pubDate></item><item><title>Much Ado About Commas~ How The Heck To Use Them</title><description>&lt;p&gt;&lt;em&gt;&lt;strong&gt;What the heck are Commas for, anyway? &lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;Besides  abusing the sanity of the writer, the comma exists to help readers  organize information in a sentence. It makes all the stuff the author is  trying to say easier to swallow. Without them, sentence bits and pieces  collide into one another causing confusion; rather like a train-wreck,  though not nearly as exciting. &lt;br/&gt;&lt;br/&gt;Just in case you&amp;#8217;d like to know who made up all these comma rules, I got most of them from Strunk &amp;amp; White&amp;#8217;s &amp;#8220;&lt;em&gt;&lt;strong&gt;Elements of Style&lt;/strong&gt;&lt;/em&gt;&amp;#8221; the grammar handbook used by every publishing house in America, and a few overseas. The rest came from my editors. &lt;br/&gt;&lt;br/&gt;To get a good idea of how commas work, let&amp;#8217;s take a look at what they are supposed to do &amp;#8212; and some major screw-ups. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Doing it RIGHT&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;strong&gt;1. Commas separate items in a series. &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The werewolf had fleas, a couple of ticks, and a very slight case of mange.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;2. Commas separate two independent clauses connected by a coordinating conjunction &lt;em&gt;(and, or, nor, but, so&amp;#8230;,)&lt;/em&gt; and the comma goes IN FRONT of the word &amp;#8212; not behind it!&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;Several vampires were writhing on the dance floor, and a dozen more were scattered about the bar.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;3. Commas set off introductory clauses and phrases.&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;When the gargoyle crashed through the plate glass window, the housewife handed him the broom to clean up his mess.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;4. Commas set off non-restrictive (non-essential) clauses, phrases, and modifiers from the rest of the sentence.&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;a) The restrictive (essential) clause:&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;Two fallen angels, who frequently dangled from the church tower, were throwing rotten tomatoes at the gargoyles.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;a) Non-restrictive (non-essential) clause:&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;Chateau Dracula, located in the green hills of Tuscany, hosted the vampire prince&amp;#8217;s inauguration. &lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;5.  Commas separate descriptive modifiers of equal rank. If you can use  your adjectives interchangeably and can put in an &amp;#8220;and&amp;#8221; between them,  put the comma there. &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The Court simply could not predict the next activity of the fickle, explosive vampire queen.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;6. Commas set off parenthetical expressions. (Stuff that could be put in parentheses, but isn&amp;#8217;t.) &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The werewolf council members, you may recall, voted themselves a thirty-five percent pay increase last year.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;7. Commas are used when the absence of a pause can cause confusion.&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;For the ghosts that haunted the chateau, moving the chairs around in the dining room was exhausting work.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;8. Commas are used to set off participle phrases that modify some part of the independent clause.&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The Vampire Court adjourned, having successfully defeated the bill that would have taxed imported medical blood.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Doing it WRONG&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;strong&gt;1. DON&amp;#8217;T use a comma to separate two independent clauses WITHOUT a coordinating conjunction. Doing this makes a &amp;#8220;comma splice.&amp;#8221;&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;WRONG:&lt;/strong&gt; The number of vampires dropped by 3 percent, the werewolf population rate stayed constant. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;a. Instead of a Comma, try using a semicolon(;):&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;The number of vampires dropped by 3 percent; the werewolf population rate stayed constant. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;b. Instead of a Comma, try using a coordinating conjunction (and, or, nor, but, so&amp;#8230;,) with a comma BEFORE it: &lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;The number of vampires dropped by 3 percent, but the werewolf population rate stayed constant. &lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;2.  DON&amp;#8217;T use a comma to introduce a subordinate clause. (Putting a comma  before the word &amp;#8220;because&amp;#8221; is one of the biggest offenders.)&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The vampire princess decided to visit the protest site because she needed a first hand report.&lt;br/&gt;&lt;br/&gt;The vampire princess decided to visit the protest site &lt;em&gt;(subordinate clause &amp;#8212; &amp;gt;&lt;/em&gt; because she needed a first hand report.&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;But&amp;#8230;!&lt;/em&gt; If the subordinate clause is being used to introduce the sentence, a comma does go at the end of the introductory phrase.&lt;/strong&gt; &lt;br/&gt;&lt;br/&gt;Because she needed a firsthand report, the vampire princess decided to visit the protest site. &lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;3. DON&amp;#8217;T use a comma to separate a noun or pronoun from its reflexive (myself, himself, herself). &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The werewolf king himself will discipline the pack.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;4. DON&amp;#8217;T use a comma between a word and a phrase to create a &amp;#8220;false series.&amp;#8221;&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;Example of a confusing False Series: &lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;The archeologists discovered seven bodies, six medieval knights, and one court jester. &lt;br/&gt;(WOW! That&amp;#8217;s a lot of bodies!) &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;In proper perspective using an m-dash: &lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The archeologists discovered seven bodies &amp;#8212; six medieval knights, and one court jester.&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;5. DON&amp;#8217;T use a comma IN FRONT of a partial quotation. &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The candidate for court wizard charged that the incumbent was &amp;#8220;a charlatan of the lowest order.&amp;#8221;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;BUT&amp;#8230;!&lt;/em&gt; If the quotation is a full sentence, you DO use a comma –- in front of it: &lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;The incumbent for court wizard asked, &amp;#8220;How would you like to spend the rest of your existence as a leaky pot?&amp;#8221; &lt;br/&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;strong&gt;Exercises: Where do the following sentences need commas?&lt;br/&gt;&lt;em&gt;(This ISN&amp;#8217;T an assignment, you are Not expected to turn in your answers!) &lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;1. Teratology the study of deformities derives its name from the Greek word for monster.&lt;br/&gt;&lt;br/&gt;2. Hearing the wolf howl caused Zach to look up in anticipation and delight.&lt;br/&gt;&lt;br/&gt;3. Gothic music has a distinctly European sound yet it has often received more attention in Tokyo than in Paris.&lt;br/&gt;&lt;br/&gt;4. All roads may lead to Rome but the vampire and his designated victim got hopelessly lost trying to drive there from Naples.&lt;br/&gt;&lt;br/&gt;5.  Dracula Tower one of the finest examples of soaring art deco yet gothic  architecture in America is located in New York New York.&lt;br/&gt;&lt;br/&gt;6. The most hard working of all the haunts in the chateau she despaired when others received substantially higher praise.&lt;br/&gt;&lt;br/&gt;7. You know I can&amp;#8217;t tolerate such behavior Vladimir. &lt;br/&gt;&lt;br/&gt;8.  Exhausted and penniless the vampire stared at the brightly lit interior  imagining a warm fire a bed with clean white linens and a willing  Reubenesque victim wearing nothing but handcuffs and a smile.&lt;br/&gt;&lt;br/&gt;9. It was a charming older home whose medieval decor enhanced its gothic character.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10290246601</link><guid>http://getitwrite.tumblr.com/post/10290246601</guid><pubDate>Fri, 16 Sep 2011 18:17:41 -0400</pubDate><category>writing</category><category>Writing tips</category><category>how to</category><category>nanowrimo</category><category>comma usage</category></item><item><title>You've Got Me Monologuing~ A Note On Interior Monologue</title><description>&lt;p&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;A note on:&lt;/em&gt;&lt;br/&gt;&amp;#8212; Interior  Monologues &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~ &lt;br/&gt;Whether  you are considering adding a lengthy monologue to a story, or intend  the monologue to be the story itself where the focus of the entire story  is on one character&amp;#8217;s thoughts and feelings with very little action &amp;#8212;  from my observations and experimentation, the readers either love them  or hate them. There&amp;#8217;s no in-between. &lt;br/&gt;&lt;br/&gt;However, it &lt;em&gt;is&lt;/em&gt; notable that the internal monologue stories that are sought out most  frequently tend to focus on a profound emotion of some kind: &lt;em&gt;grief, loneliness, heartache&amp;#8230;&lt;/em&gt; Usually by either those seeking to deal with such an emotion, as a kind  of therapy, or by those that have never felt such emotions. (Strong  emotional stories are extremely popular among young adults.) &lt;br/&gt;&lt;br/&gt;In both cases, not only does the reader seek to submerge themselves in these profound emotions, they are also looking for a &lt;strong&gt;solution&lt;/strong&gt;, a way back out from under these feelings. &lt;br/&gt;&lt;br/&gt;In  other words, one shouldn&amp;#8217;t try to tackle something like this unless one  already has a solution to the story problem in mind. (You really don&amp;#8217;t  want the hate mail that will come when the readers are left hanging.) &lt;br/&gt;&lt;br/&gt;I&amp;#8217;m  an escapist by nature, so I fall into the other category &amp;#8212; those that  can only handle interior monologues in extremely tiny doses. I prefer my  emotional deep thoughts mixed in with the character doing something; an  action scene flavored by internal narration, rather than a whole story  told in monologue form. &lt;br/&gt;&lt;br/&gt;Being older, I&amp;#8217;ve actually had to deal with these sorts of emotions; death, grief, heartache, loss&amp;#8230; on a &lt;em&gt;far&lt;/em&gt; too personal basis, so dwelling on them (reading long emotional passages,) isn&amp;#8217;t something I&amp;#8217;m comfortable with. &lt;br/&gt;&lt;br/&gt;Interestingly  enough, the scanlated Japanese novellas that I&amp;#8217;ve been reading seem to  be almost solid immersions into emotion with action sprinkled in to give  it a sense of motion &amp;#8212; even if the motion is merely circular. &lt;br/&gt;&lt;br/&gt;However, one should take into account that scanlations are extremely &lt;em&gt;subjective&lt;/em&gt;.  They&amp;#8217;re chosen for their appeal to the English-reading folks scanlating  the story, so there&amp;#8217;s no way to tell of this is a common Japanese  style, or merely a sign of the scanlators&amp;#8217; preferences. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;In Conclusion…&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt;When deciding whether or not your monologue is appropriate for what you are writing, consider your target Reading Audience. &lt;br/&gt;&lt;br/&gt;If  you&amp;#8217;re writing a story steeped in emotional upswings such as a Romance,  lengthy monologues steeped in strong emotions will probably fit right  in. However, if you&amp;#8217;re writing something with lots of action such as an  Adventure, you just might want to consider sprinkling bits of light  action among your passages of deep thought to keep it from dragging down  the pace you&amp;#8217;ve already set for your story.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10277603093</link><guid>http://getitwrite.tumblr.com/post/10277603093</guid><pubDate>Fri, 16 Sep 2011 11:08:23 -0400</pubDate><category>writing</category><category>Writing tips</category><category>how to</category><category>nanowrimo</category><category>monologue</category></item><item><title>Two Sides To Every Coin~ Writing the Dual Natured Character</title><description>&lt;p&gt;Let&amp;#8217;s start this lecture with a HUGE secret:&lt;br/&gt; &amp;#8212; &lt;strong&gt;There are Three Essential Characters in &lt;em&gt;every story&lt;/em&gt;:&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;  &amp;gt;  &lt;strong&gt;Adversary&lt;/strong&gt; – The one causing all the trouble.&lt;br/&gt;  &amp;gt;  &lt;strong&gt;Proponent&lt;/strong&gt; – The one trying to keep things the way they are.&lt;br/&gt;  &amp;gt;  &lt;strong&gt;Ally&lt;/strong&gt; – The close companion of one or the other caught in the middle.&lt;br/&gt;&lt;br/&gt;In other words, you can tell &lt;em&gt;any&lt;/em&gt; story with ONLY these Three Characters; perhaps not with any real detail, but you could still do the entire basic plotline.&lt;br/&gt;&lt;br/&gt;And each essential character is governed by one of three SPECIFIC aspects, or &lt;strong&gt;Drives&lt;/strong&gt;:&lt;br/&gt;&lt;br/&gt; &amp;gt;   &lt;strong&gt;MOTIVE - Driven&lt;/strong&gt; by a REASON to Make something happen, such as Revenge.&lt;br/&gt; &amp;gt;   &lt;strong&gt;ACTION - Driven&lt;/strong&gt; by the need to ACT, normally because if they don&amp;#8217;t they die, but an incentive such as a Reward or Prize works too. &lt;br/&gt; &amp;gt;   &lt;strong&gt;EMOTION - Driven&lt;/strong&gt; by emotional impulse to REACT; out of love, out of honor, out of guilt&amp;#8230;&lt;br/&gt;&lt;br/&gt;There  may be any number of side characters, but in traditional Adventures and  Romances of every stripe (erotic or not,) the main conflict is always a  triangle of these complimentary opposite drives. Just to make things  Truly confusing, the Hero, the Ally, and the Villain can be any one of  them!&lt;br/&gt;&lt;br/&gt;    In &lt;em&gt;&amp;#8216;Leon – the Professional&amp;#8217;&lt;/em&gt;, Leon is a very  Action-driven professional assassin Ally who is pestered into taking in  his Motive-driven and Adversarial Heroine who was looking for a safe  haven from a very Emotionally-driven and impulsive Proponent Villain  cop.&lt;br/&gt;&lt;br/&gt;    In &lt;em&gt;&amp;#8216;Tomb Raider&amp;#8217;&lt;/em&gt; Lara Croft is an Action-driven  Proponent Heroine with Emotionally-driven impulsive Allies and  Adversarial paramours that are usually, if not always, Motive-driven.&lt;br/&gt;&lt;br/&gt;    In &lt;em&gt;&amp;#8216;Robin Hood Prince of Thieves&amp;#8217;&lt;/em&gt;,  the Sheriff of Nottingham plays the impulsive Emotionally-Driven  Proponent Villain to Robin Hood&amp;#8217;s Motive-driven Adversarial Hero. Maid  Marian is an Action-driven Ally Heroine.&lt;br/&gt;&lt;br/&gt;    In &lt;em&gt;&amp;#8216;The Crow&amp;#8217;&lt;/em&gt;,  Eric Draven is the very Adversarial and Motive-driven Hero who goes  after the Action-driven Proponent Villain trying to keep his little  kingdom of crime under control. The little girl Nell, is Eric&amp;#8217;s  impulsive Emotionally-driven Ally Heroine, who gets caught in the  cross-fire, like any other side-kick.&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;Why does a character&amp;#8217;s &amp;#8216;Drive&amp;#8217; matter?&lt;/strong&gt;&lt;br/&gt; &amp;#8212; A Dual-Natured character possesses TWO DRIVES, one for each side of their nature.&lt;/h3&gt;
&lt;p&gt;&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h1&gt;&lt;strong&gt;Man against Himself&lt;/strong&gt;&lt;/h1&gt;
&lt;p&gt;&lt;br/&gt;When a character is at war against his inner-nature, you treat both his &lt;em&gt;likable&lt;/em&gt; nature, and his &lt;em&gt;unlikable&lt;/em&gt; nature, as separate drives (Motive / Action / Emotion,) separate URGES that are darn near separate &lt;em&gt;entities&lt;/em&gt;. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Example:&lt;/em&gt;&lt;br/&gt;  &amp;gt;  Outer Man – Emotionally Driven to Protect&lt;br/&gt;  &amp;gt;  Inner Beast – Motive Driven to Destroy&lt;br/&gt;&lt;br/&gt;Additionally, the other two main characters should Frame, or bring attention to this drive and/or personality split.&lt;br/&gt;&lt;br/&gt;  &amp;gt;  Hero = Divided character&lt;br/&gt;  &amp;gt;  Ally / Lover = Represents everything the character DESIRES, (and likes about themselves.)&lt;br/&gt;  &amp;gt;  Villain = Represents everything the character HATES, (and despises about themselves.)&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;Duality = Main Conflict&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;br/&gt;In  a story where a character&amp;#8217;s opposing nature (inner-man verses  inner-beast,) is heavily pronounced, the character and his battle with  his inner nature overpowers the story, and in fact BECOMES the story. &lt;br/&gt;&lt;br/&gt;There&amp;#8217;s  nothing you can do about it either because regardless of what you may  have intended to write, once you split your main character&amp;#8217;s nature in  Two, your character&amp;#8217;s &amp;#8220;duality&amp;#8221; becomes the story&amp;#8217;s Core Issue = the  PREMISE. Resolving that &amp;#8220;duality,&amp;#8221; that division in their nature becomes  the story&amp;#8217;s main conflict. &lt;br/&gt;&lt;br/&gt;If you don&amp;#8217;t, if you leave your character hanging, your readers will LOATHE you. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;em&gt;Hint:&lt;/em&gt;&lt;/strong&gt; The Character assumes the third drive (Action / Motive / Emotion &amp;#8212; the  one they Don&amp;#8217;t have,) to resolve their split! The idea behind it is:  Balance. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The CURE &amp;#8212; or not?&lt;/strong&gt;&lt;br/&gt;&amp;#8212;&amp;#8212;-Original Message&amp;#8212;&amp;#8212;-&lt;br/&gt;&lt;em&gt;What about a fight to find a &amp;#8220;cure&amp;#8221;, for the duel-natured character, like for a werewolf?&amp;#8221;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The BIG Secret!&lt;/strong&gt;&lt;br/&gt;&amp;#8212; A &amp;#8220;Dual Nature&amp;#8221; in Fiction is symbolic of a &lt;strong&gt;Psychological&lt;/strong&gt; issue – not a Physical issue.&lt;br/&gt;&lt;br/&gt;Every monster you can think of is in actuality, a symbol of a human Issue from the dark side of the psyche.&lt;br/&gt;&lt;br/&gt;  &amp;gt;  Ghosts = Memories that &amp;#8216;haunt&amp;#8217;&lt;br/&gt;  &amp;gt;  Vampires = Manipulative Male Sexuality&lt;br/&gt;  &amp;gt;  Witches =Manipulative Female Sexuality&lt;br/&gt;  &amp;gt;  Sorcerers &amp;amp; Scientists = Control – either loss of, or overwhelming&lt;br/&gt;  &amp;gt;  Werewolves = Passions that Consume&lt;br/&gt;  &amp;gt;  Faeries = Inability to fit in with the society. This is why Urban Faeries tend to have a &amp;#8216;punk&amp;#8217; look to them.&lt;br/&gt;  &amp;gt;  Monsters in general = Destruction&lt;br/&gt;&lt;br/&gt;(What? So, I read a lot of Carl Jung, Wilhelm Riche, Robert Anton Wilson and Timothy Leary…)&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h3&gt;One does Not CURE a Psychological Issue.&lt;br/&gt;One learns to ADJUST to it.&lt;/h3&gt;
&lt;p&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;It is a Proven Fact: &lt;/strong&gt;&lt;/em&gt;&lt;strong&gt;There is No Medical Cure for Psychological Issues.&lt;/strong&gt; Drugs do NOT make psychological issues go away, they merely SUPPRESS  their symptoms &amp;#8212; and only temporarily. After enough time, no matter how  powerful, &lt;em&gt;ALL Drugs wear off&lt;/em&gt;. &lt;br/&gt;&lt;br/&gt;There is only ONE satisfactory Answer to a split in Nature / Personality: &lt;strong&gt;Acceptance and INTEGRATION.&lt;/strong&gt; Ahem, Accepting that both sides are valid and important and learning to Adapt to its quirks. &lt;br/&gt;&lt;br/&gt;The only other option is madness and death.&lt;br/&gt;&lt;br/&gt;In FICTION, the search for a Cure for a dual-natured character (such as a werewolf,) is a symbolic &lt;strong&gt;delay tactic&lt;/strong&gt;; something the character does to Run Away from his ISSUE rather than face it.&lt;br/&gt;&lt;br/&gt;A character&amp;#8217;s &amp;#8220;Dual Nature&amp;#8221; should be written as two &lt;em&gt;Necessary&lt;/em&gt; halves, that need to come together to defeat the bad guy. In fact the  two halves of a personality split MUST integrate if you are to have a  happy and satisfying ending.&lt;br/&gt;&lt;br/&gt;A CURE should be used precisely in  the same fashion as a drugs are used for psychological issues: as a  Delay Tactic to Avoid the Issue by &lt;em&gt;Suppressing&lt;/em&gt; the Issue. In  fact, the application of a Cure should be used as symbolic proof of the  character&amp;#8217;s FAILURE to face and deal with their personal Issue.&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;Failure and the CURE: &lt;em&gt;Van Helsing&lt;/em&gt;&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;br/&gt;In the movie &amp;#8220;&lt;em&gt;Van Helsing&lt;/em&gt;&amp;#8221; the Premise: &amp;#8220;Man vs. Monster&amp;#8221; demanded that the answer be &amp;#8220;self control&amp;#8221;.&lt;br/&gt;&lt;br/&gt;Gabriel  was changed into a werewolf, psychological symbol of a complete lack of  control over one&amp;#8217;s temper, (and everything Gabriel suppressed within  himself.) He went from Action-Driven hero (paid to do what he does) to  Emotion-Driven monster (I am so pissed off&amp;#8230;!) which gave him the  strength and determination &lt;em&gt;necessary&lt;/em&gt; to defeat the Motive-Driven vampire.&lt;br/&gt;&lt;br/&gt;Logically,  (plot-wise,) Gabriel should have gained self-control over his second  nature (becoming Motive-driven to control himself &amp;#8212; attaining he third  drive) and thus remained a werewolf, albeit able to transform at will;  gaining the prize of Controlled Fury &amp;#8212; and the girl.&lt;br/&gt;&lt;br/&gt;However,  after his battle, he was unable to come to terms with his &amp;#8220;emotional&amp;#8221;  nature. He failed to gain self-control of his Temper, and &lt;strong&gt;Killed his Heroine&lt;/strong&gt;,  symbol of everything he Could have had – unconditional acceptance and  love. She forgave him, (as a ghost) but that did not change the fact  that he had Failed to accept himself.&lt;br/&gt;&lt;br/&gt;The movie&amp;#8217;s writers had no  intention of killing off his character, so a remorseful suicidal  cliff-dive was right out. Instead, Gabriel was cured. However, this  &amp;#8220;cure&amp;#8221; is a blatant flag that Gabriel will have to face this same issue  again, in a later story.&lt;br/&gt;&lt;br/&gt;Just to keep things rounded&amp;#8230;&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h1&gt;&lt;strong&gt;Man against Nature&lt;/strong&gt;&lt;/h1&gt;

&lt;h3&gt;&lt;strong&gt;The Old man &amp;amp; the Sea&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;br/&gt;A &amp;#8220;man against nature&amp;#8221; tale, is in fact a &amp;#8220;man against &lt;em&gt;himself&lt;/em&gt;&amp;#8221;  story. The Nature elements, that the character is in opposition with,  are (or Should Be) symbolic representations of the Opposing Drives &lt;em&gt;within&lt;/em&gt; the character.&lt;br/&gt;&lt;br/&gt;In &amp;#8216;&lt;em&gt;The Old Man and the Sea&lt;/em&gt;&amp;#8217; by Hemingway&amp;#8230;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt; &amp;gt; &lt;em&gt;Proponent&lt;/em&gt; &amp;#8212; Old Man, &lt;em&gt;Motive&lt;/em&gt; driven to fish. (He needs the money.) &lt;br/&gt; &amp;gt; &lt;em&gt;Adversary&lt;/em&gt; &amp;#8212; Ocean / Weather, Unpredictable and dangerous. This is the symbol of the man&amp;#8217;s opposing drive of &lt;em&gt;Action&lt;/em&gt;. Fishing takes inaction and patience &amp;#8212; something in old man &lt;em&gt;doesn&amp;#8217;t&lt;/em&gt; possess a lot of. &lt;br/&gt; &amp;gt; &lt;em&gt;Ally&lt;/em&gt; &amp;#8212; Shark, this is the Symbol of the old man&amp;#8217;s impulsive &lt;em&gt;Emotional&lt;/em&gt; drive to Survive. This is the drive he &lt;em&gt;must&lt;/em&gt; adopt to survive the story.&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h1&gt;&lt;strong&gt;Man against Man&lt;/strong&gt;&lt;/h1&gt;

&lt;h3&gt;&lt;strong&gt;Ravenous&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;br/&gt;When  you have only two characters: Proponent, and Adversary, you give each  character an opposing Primary Drive and additionally, opposite aspects  of the SAME second drive as a Sub-drive.&lt;br/&gt;&lt;br/&gt;The first one to adopt the Third Drive (the one they DON&amp;#8217;T have,) Wins!&lt;br/&gt;&lt;br/&gt;In the movie &amp;#8220;&lt;em&gt;Ravenous&lt;/em&gt;&amp;#8220;&amp;#8230;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;&lt;em&gt;Proponent&lt;/em&gt; – Captain Boyd&lt;br/&gt; &amp;gt;  Main drive: &lt;strong&gt;Emotion Driven&lt;/strong&gt; &amp;#8220;Why is this Happening to me?&amp;#8221;&lt;br/&gt; &amp;gt;  Sub-drive: &lt;em&gt;&lt;strong&gt;Action Driven&lt;/strong&gt;&lt;/em&gt; in the aspect of Refusal to Act.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Adversary&lt;/em&gt; – Calhoun&lt;br/&gt; &amp;gt;  Main drive: &lt;strong&gt;Motive Driven&lt;/strong&gt; &amp;#8220;I will Make something Happen.&amp;#8221;&lt;br/&gt; &amp;gt;  Sub-drive: &lt;em&gt;&lt;strong&gt;Action Driven&lt;/strong&gt;&lt;/em&gt; in the aspect of Determined to Act.&lt;br/&gt;&lt;br/&gt;Circumstances  force the &amp;#8220;Boyd&amp;#8221; to adopt the Third drive of MOTIVE (acquiring  Purpose,) while the &amp;#8220;Villain&amp;#8221; refuses to change to his third drive of  EMOTION (to acquire Compassion,) and remains Motive-driven.  &lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;The Villain&amp;#8217;s Inability to Change is &lt;em&gt;why&lt;/em&gt; the Villain LOSES to the Hero.&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Does this sound a little too planned out?&lt;/strong&gt;&lt;br/&gt; &amp;#8212; It should because it&amp;#8217;s Supposed to be. Another name for it is: PLOTTING. :) &lt;br/&gt;&lt;br/&gt;Never forget:&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;h3&gt;Reality is full of Random events, however&amp;#8230; &lt;br/&gt;Fiction MUST make Sense.&lt;/h3&gt;</description><link>http://getitwrite.tumblr.com/post/10277432045</link><guid>http://getitwrite.tumblr.com/post/10277432045</guid><pubDate>Fri, 16 Sep 2011 11:00:11 -0400</pubDate><category>writing</category><category>Writing tips</category><category>how to</category><category>nanowrimo</category></item><item><title>Classic Plotting Patterns</title><description>&lt;p&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;&lt;strong&gt;Classic Plotting Patterns &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Aristotle&amp;#8217;s Plotline:&lt;/strong&gt;&lt;br/&gt;From: &amp;#8220;&lt;em&gt;Elements of a Tragedy&lt;/em&gt;&amp;#8221;&lt;br/&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;1. The reversal of the protagonist&amp;#8217;s fortune is brought on by a personal flaw.&lt;br/&gt;2. The eventual recognition by the protagonist of this tragic flaw&lt;br/&gt;3. The resulting moral consequences of their actions.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;Aristotle Translated:&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;1. Glorious Hero does something he really shouldn&amp;#8217;t do, and everything falls apart on him.&lt;br/&gt;2. Not-so-glorious Hero scrambles to fix it, and realizes that it&amp;#8217;s his own damned fault.&lt;br/&gt;3. Hero crashes and burns. (He dies, she dies, everybody dies&amp;#8230;) &lt;br/&gt;&lt;br/&gt;Look  familiar? It should. This is where the traditional Acts: One, Two, and  Three, come from. However, most modern plot-lines have a Fourth Act:&lt;br/&gt;&lt;br/&gt;4. Burned hero fixes Himself and ends up fixing the problem in the process. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;Aristotle in a Nutshell:&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;1. Hero Rises.&lt;br/&gt;2. Hero smacks into his own Ego.&lt;br/&gt;3. Hero Crashes and Burns. &lt;br/&gt;4. Hero rises again - and Kicks Butt!&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Shakspearean Plotline&lt;/strong&gt;&lt;br/&gt;From &lt;em&gt;Freytag&amp;#8217;s Plotting Pyramid&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;In  1863, Gustav Freytag, a German playwright and critic, developed a  diagrammatic outline for the Three Act Tragedy in his book &amp;#8220;&lt;em&gt;Technik des Dramas&lt;/em&gt;&amp;#8221;, known as Freytag&amp;#8217;s Plotting Pyramid. According to him, all of Shakespeare&amp;#8217;s tragedies have six distinct structural elements:&lt;br/&gt;&lt;br/&gt;1. EXPOSITION: The mood and conditions existing at the beginning of the play.&lt;br/&gt;2. EXCITING FORCE: The initial incident.&lt;br/&gt;3. RISING ACTION: The series of events that complicate matters.&lt;br/&gt;4. CLIMAX: A crucial event where the tragic hero begins his downward spiral.&lt;br/&gt;5. FALLING ACTION: Advances and declines in the various forces acting upon the main character.&lt;br/&gt;6. CATASTROPHE: The consequences of the hero&amp;#8217;s actions.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;Freytag (Shakespeare) Translated:&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;1. EXPOSITION: Once upon a time there was a moderately Decent Guy&amp;#8230;&lt;br/&gt;2. EXCITING FORCE: Decent Guy runs into trouble, and pisses the wrong people off.&lt;br/&gt;3. RISING ACTION: While trying to fix things, Decent Guy does things that are not-so decent.&lt;br/&gt;4. CLIMAX: Everything totally falls apart on Decent Guy. He panics and does the one thing he really shouldn&amp;#8217;t do.&lt;br/&gt;5. FALLING ACTION: Decent Guy suddenly realizes just how badly he messed things up and scrambles to fix it &amp;#8212; but it&amp;#8217;s too late!&lt;br/&gt;6. CATASTROPHE: With a stiff upper lip, and a really long speech, he dies, she dies, everybody dies. (&lt;em&gt;Othello / Hamlet / Romeo Juliet / MacBeth&lt;/em&gt;&amp;#8230;)&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;Alternate Shakespearian Ending!&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;6. HAPPY ENDING: With a stiff upper lip, and a really long speech, he&amp;#8217;s forgiven, she&amp;#8217;s forgiven, everybody&amp;#8217;s forgiven. (&lt;em&gt;Midsummer Night&amp;#8217;s Dream / Much Ado About Nothing&lt;/em&gt;&amp;#8230;) &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Mythic plotline:&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;This is the pattern that most Walt Disney movies follow and &lt;em&gt;Star Wars&lt;/em&gt; uses. &lt;br/&gt;&lt;br/&gt;Act One - Chosen&lt;br/&gt;• Humble Beginnings&lt;br/&gt;• Destiny Comes Knocking&lt;br/&gt;• Shoved into Adventure&lt;br/&gt;• Sagely Advice ~ Paramours &amp;amp; Sidekicks&lt;br/&gt;• Leaving the Known World behind&lt;br/&gt;&lt;br/&gt;Act Two - Challenge&lt;br/&gt;• Challenges, Friends &amp;amp; Foes&lt;br/&gt;• Dragon at the Crossroads&lt;br/&gt;• Into the Labyrinth&lt;br/&gt;• Temptation &amp;amp; Betrayal&lt;br/&gt;&lt;br/&gt;Act Three - Crisis&lt;br/&gt;• Anger ~ Despair ~ Sacrifice&lt;br/&gt;• Inheritance / Blessing / Curse&lt;br/&gt;• Treasure &amp;amp; Celebration&lt;br/&gt;• Escape / Expelled from the Labyrinth&lt;br/&gt;&lt;br/&gt;Act Four - Climax&lt;br/&gt;• The Hunter becomes the Hunted&lt;br/&gt;• Rescue &amp;amp; Loss of Paramour / Side-kick&lt;br/&gt;• Dragon at the Crossroads to Home&lt;br/&gt;• Death / ReBirth&lt;br/&gt;• Delivery of Treasure &amp;amp; Just Rewards&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Fairy Tale Plotline&lt;/strong&gt;&lt;br/&gt;From 1001 unabridged Fairy Tales&lt;br/&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;Once Upon a Time: &lt;br/&gt;• An impossible Oath/Promise &lt;br/&gt;• Attacked /Abandoned – Lost &lt;br/&gt;• Suspicious Rescue – Cornered &lt;br/&gt;• Promise is partially broken &lt;br/&gt;• Dangerous Revelation&lt;br/&gt;• Deception / Betrayal / Debt &lt;br/&gt;&lt;br/&gt;Into The Wilderness&lt;br/&gt;• Quest / Leaving the known world behind&lt;br/&gt;• Troubles &amp;amp; Battles &lt;br/&gt;• Saves/ Saved by &amp;#8212; a suspicious stranger &lt;br/&gt;• A dubious Gift/Revelation (Hero&amp;#8217;s trademark) &lt;br/&gt;• An Impossible Task – Refused &lt;br/&gt;• Unexpected Destruction /Emotional Loss&lt;br/&gt;• No choice, but Impossible Task&lt;br/&gt;&lt;br/&gt;Evil&amp;#8217;s Lair&lt;br/&gt;• Arrival at the Stronghold &lt;br/&gt;• Traps &amp;amp; Tests &lt;br/&gt;• The Villain Enraged – Dire Consequences &lt;br/&gt;• Promise Kept - scarred/marked/changed &lt;br/&gt;• Impossible task completed &lt;br/&gt;• Greater threat revealed&lt;br/&gt;&lt;br/&gt;Confrontation&lt;br/&gt;• Daring Escape / Rescue &lt;br/&gt;• Pursued &amp;amp; Cornered&lt;br/&gt;• Climactic Confrontation &lt;br/&gt;• Hero uses gift (Hero&amp;#8217;s trademark) &lt;br/&gt;• Demise of Villain / Evil Land&lt;br/&gt;• Celebration &lt;br/&gt;&lt;br/&gt;Homecoming - The Unrecognized Hero &lt;br/&gt;• Unfounded claims to hero&amp;#8217;s accomplishments &lt;br/&gt;• Challenge &amp;amp; Confrontation &lt;br/&gt;• Hero uses gift (Hero&amp;#8217;s trademark) &lt;br/&gt;• Villain is exposed &amp;amp; punished &lt;br/&gt;• Hero gains new rank/appearance &lt;br/&gt;• Two possible futures: the Villain&amp;#8217;s wealth/position, or the Hero&amp;#8217;s Heart&amp;#8217;s desire &lt;br/&gt;&lt;br/&gt;Looks  a lot like the Mythic Structure doesn&amp;#8217;t it? It should. Fairy Tales are  in fact old pagan myths that were adjusted to suit cultural changes.&lt;br/&gt;&lt;br/&gt;Interestingly  enough, only the really old tales in their original forms, (not  doctored to make them suitable for children,) follow the entire pattern.  (&lt;em&gt;The Goose Girl, Donkeyskin, East of the Sun-West of the Moon&lt;/em&gt;, the Grimms&amp;#8217; &lt;em&gt;Snow White, Jack &amp;amp; the Beanstalk, Vasalisa the Wise, Mother Holle, Wild Swans&lt;/em&gt;&amp;#8230;) The modern (sanitized,) tales skip whole sections.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Romance Plotline&lt;/strong&gt;&lt;br/&gt;From 1001 paperbacks. &lt;br/&gt;~~~~~~~~~~~~~~~~ &lt;br/&gt;1. The Lovers meet &amp;#8212; and have Issues.&lt;br/&gt;2. The Lovers&amp;#8217; Issues drive them apart.&lt;br/&gt;3. The Lovers realize that they can&amp;#8217;t live without each other. &amp;#8220;Oh no, it&amp;#8217;s Love!&amp;#8221;&lt;br/&gt;4. The Lovers battle odds to get back to each other &amp;#8212; fixing their Issues along the way.&lt;br/&gt;5. He&amp;#8217;s forgiven, she&amp;#8217;s forgiven, everybody&amp;#8217;s forgiven&amp;#8230; &amp;#8220;I love you!&amp;#8221; &amp;#8212; and they shack up together. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The Erotica Plotline:&lt;/strong&gt; &lt;br/&gt;From 1001 smut magazines and smut story sites. &lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;In Erotica the basic plot is always the same: &amp;#8220;&lt;em&gt;They NEED to have sex - and they&amp;#8217;ll do anything to have it&lt;/em&gt;!&amp;#8221; However, there are many &lt;em&gt;Genre Variations&lt;/em&gt;:&lt;br/&gt;&lt;br/&gt;• Romantic Erotica: &amp;#8220;I love you! Let&amp;#8217;s f*ck!&amp;#8221;&lt;br/&gt;• Glam Erotica: &amp;#8220;One was rich, the other was famous &amp;#8212; they f*cked.&amp;#8221;&lt;br/&gt;• Mystery Erotica: &amp;#8220;Oh my god! Someone&amp;#8217;s been f*cked!&amp;#8221;&lt;br/&gt;• Crime Erotica: &amp;#8220;They&amp;#8217;ll never stop me from f*cking them!&amp;#8221;&lt;br/&gt;• Suspense Erotica: &amp;#8220;Oh no! Am I going to be f*cked?&amp;#8221;&lt;br/&gt;• Humor / Satire Erotica: &amp;#8220;You call that f*cking?&amp;#8221;&lt;br/&gt;• Sci-Fi Erotica: &amp;#8220;They f*cked where no one has f*cked before!&amp;#8221;&lt;br/&gt;• Horror Erotica: &amp;#8220;Oh my God! It&amp;#8217;s f*cking me!&amp;#8221;&lt;br/&gt;• Fantasy Erotica: &amp;#8220;They f*cked &amp;#8212; and it was Magic!&amp;#8221;&lt;br/&gt;• Paranormal Erotica: &amp;#8220;What the hell am I f*cking?&amp;#8221;&lt;br/&gt;• Fetish Erotica: &amp;#8220;Mmmm-mmm f*ck! Mmm-mmmm!&amp;#8221; (Ball gag.)&lt;br/&gt;•  Literary Erotica: &amp;#8220;They came together in a glorious explosion of  glittering climax. The roses painted on the battered wallpaper of their  silent room watched them in the approaching twilight, a reminder of how  fragile pleasure is.&amp;#8221; &lt;br/&gt;&lt;br/&gt;Honestly, an Erotica plot really IS that simple.&lt;br/&gt;&lt;br/&gt;The  easiest way to plot an Erotica Story is to decide on what you want for  your climactic sex scene, then build a story and characters around it to  make it VITAL for that scene to happen. You couldn&amp;#8217;t possibly write  anything Other than Erotica.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;In Conclusion&amp;#8230;&lt;/strong&gt; &lt;br/&gt;~~~~~~~~~~~~~~~~&lt;br/&gt;The  fastest way to write a story is by knowing what you want to write  BEFORE you start writing. Plotting is also the easiest way to keep from  writing yourself into a corner or getting lost in the details. &lt;br/&gt;&lt;br/&gt;Look  at Plotting as being a Map of the route you plan to take. Once you know  where you are going, getting there is just a matter of staying pointed  in the right direction. This doesn&amp;#8217;t mean you can&amp;#8217;t take off-roads or  stop to look at the scenery, it just means that you won&amp;#8217;t get lost while  taking those scenic bypasses.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10276855569</link><guid>http://getitwrite.tumblr.com/post/10276855569</guid><pubDate>Fri, 16 Sep 2011 10:31:19 -0400</pubDate><category>plotting</category><category>plot</category><category>writing</category><category>Writing tips</category><category>nanowrimo</category><category>how to</category></item><item><title>Deus Ex Machina or Chekhov's Gun?~ Rediculous Endings and How They Might Not Be So Rediculous</title><description>&lt;p&gt;A &lt;em&gt;Deus Ex Machina&lt;/em&gt; is when the Hero doesn&amp;#8217;t find the solution to  the story&amp;#8217;s problem. The solution is handed to them, or taken care of,  by someone or something far more powerful. &lt;br/&gt;&lt;br/&gt;From TV Tropes: &lt;br/&gt;&lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina" target="_blank"&gt;http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina&lt;/a&gt; &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;A &lt;em&gt;Deus Ex Machina&lt;/em&gt; is an outside force that solves a seemingly unsolvable problem in an  extremely unlikely (and, usually, anticlimactic) way. If the secret  documents are in Russian, one of the spies suddenly reveals that they  learned the language. If the writers have just lost funding, a  millionaire suddenly arrives, announces an interest in their movie, and  offers all the finances they need to make it. If The Hero is dangling at  the edge of a cliff with a villain stepping on his fingers, a flying  robot suddenly appears to save him. &lt;br/&gt;&lt;br/&gt;The term is Latin for &lt;em&gt;god out of the machine&lt;/em&gt;, and has its origins in Greek theater. It refers to situations in which a crane (&lt;em&gt;machine&lt;/em&gt;) was used to lower actors or statues playing a god or gods (&lt;em&gt;deus&lt;/em&gt;)  onto the stage to set things right. It has since come to be used as a  general term for any event in which a seemingly fatal plot twist is  resolved by an event never foreshadowed or set up. &lt;br/&gt;~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;Good &lt;em&gt;Deus Ex Machina&lt;/em&gt; only happen when they&amp;#8217;ve been set up to happen &lt;em&gt;all along&lt;/em&gt; and were simply overlooked&amp;#8212;which means they&amp;#8217;re not really &lt;em&gt;Deus Ex Machina&lt;/em&gt;&amp;#8230; &lt;br/&gt;&lt;br/&gt;&amp;#8212;They&amp;#8217;re actually a &lt;strong&gt;&lt;em&gt;Chekhov&amp;#8217;s Gun&lt;/em&gt;&lt;/strong&gt;.&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;&lt;em&gt;&amp;#8220;If  you say in the first chapter that there is a rifle hanging on the wall,  in the second or third chapter it absolutely must go off. If it&amp;#8217;s not  going to be fired, it shouldn&amp;#8217;t be hanging there.&amp;#8221;&lt;/em&gt; &lt;br/&gt;- Playwright Anton Chekhov (From S. Shchukin, Memoirs. 1911.) &lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;Thornton Reed:&lt;/strong&gt; &amp;#8220;Take this, Dag.&amp;#8221; &lt;br/&gt;&lt;strong&gt;Dr. Rick Dagless &lt;/strong&gt;M.D.: &amp;#8220;What is it?&amp;#8221; &lt;br/&gt;&lt;strong&gt;Thornton Reed&lt;/strong&gt;: &amp;#8220;Something that might come in handy.&amp;#8221; &lt;br/&gt;- Garth Marenghi&amp;#8217;s Darkplace, &amp;#8220;&lt;em&gt;Scotch Mist&lt;/em&gt;&amp;#8221;&lt;/em&gt; &lt;br/&gt;&lt;br/&gt;&amp;#8220;&lt;em&gt;Honestly,  what kind of situation would require the use of a pair of fake arms and  a remote-controlled wheelchair? Only, I imagine, a completely ludicrous  one!&amp;#8221;&lt;/em&gt; &lt;br/&gt;- Father Ted &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Example: &lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;At  the beginning of the horror flick, the sheriff says he&amp;#8217;s gonna cruise  by later that night to keep an eye on the troubled teen watching over  the huge creepy mansion&amp;#8212;because said teen is known for painting  Graffiti. &lt;br/&gt;&lt;br/&gt;Back in the big empty house, the radio and the TV  blast out &amp;#8220;Crazed Killer on the Loose in our area! Be on the look  out&amp;#8230;! News at Eleven.&amp;#8221; &lt;br/&gt;&lt;br/&gt;Creeped out, the kid calls a few of his friends over to keep him company. &lt;br/&gt;&lt;br/&gt;His friends try to get him drunk enough to graffiti the house. &lt;br/&gt;&lt;br/&gt;Eventually, the kid decides, &amp;#8220;Why the hell not?&amp;#8221; &lt;br/&gt;&lt;br/&gt;Right  at that moment the monster strikes! It terrorizes the troubled teen and  kills off his friends. Blood! Guts! Mayhem! Screaming&amp;#8230;!&lt;br/&gt;&lt;br/&gt;Finally, the monster corners the kid on the roof with no place else to go. &lt;br/&gt;&lt;br/&gt;Out of nowhere, a police helicopter shows up to rescue the kid. &lt;br/&gt;&lt;br/&gt; &amp;#8212; &lt;em&gt;Deus Ex Machina&lt;/em&gt;?&lt;br/&gt;&lt;br/&gt;The  copter door swings open and it&amp;#8217;s the sheriff. He wasn&amp;#8217;t just keeping an  eye on the kid, he was also watching out for the crazed killer that had  been all over the news for days. &lt;br/&gt;&lt;br/&gt; &amp;#8212; NOT a &lt;em&gt;Deus Ex Machina&lt;/em&gt; &amp;#8212; a &lt;em&gt;Chekhov&amp;#8217;s Gun&lt;/em&gt;! This was set up to happen from the beginning. However, this works even better if&amp;#8230;.&lt;br/&gt;&lt;br/&gt;Before the kid can get up on the copter, the monster finds a way to drag the helicopter down from the sky. &lt;br/&gt;&lt;br/&gt;With  the judicious use of a can of spray paint and a lighter, the monster&amp;#8217;s  eyeballs are fried goo. The kid makes his escape straight into the REST  of the cops heading up the road. &lt;br/&gt;&lt;br/&gt;The cops shoot down the crazed killer and the kid goes on National Television saying how Graffiti saved his life. The End &lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;An example of a &lt;em&gt;Chekhov&amp;#8217;s Gun&lt;/em&gt; that LOOKS like a &lt;em&gt;Deus Ex Machina&lt;/em&gt; can be found in the closing scene to &lt;em&gt;Final Fantasy VII&lt;/em&gt; where the heroes tried everything to save the world, but failed.  Suddenly, the world saved itself using the Life-stream&amp;#8212;the power that  had been the focus of the story&amp;#8217;s main problem since the story&amp;#8217;s  opening. This &lt;em&gt;Deus Ex Machina&lt;/em&gt; power had been there from the very beginning, yet had been overlooked making it in fact, a &lt;em&gt;Chekhov&amp;#8217;s Gun&lt;/em&gt;. &lt;br/&gt;&lt;br/&gt;However, an even better ending came with &lt;em&gt;Dirge of Cerberus&lt;/em&gt;, where one of the least understood characters in the &lt;em&gt;Final Fantasy VII&lt;/em&gt; cast proved to have had a monumental power sleeping inside him all along&amp;#8212;that was again, overlooked. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Getting it on Paper&amp;#8230; &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;If you really want to use a &lt;em&gt;Chekhov&amp;#8217;s Gun&lt;/em&gt;,  it helps to think of a story as a Circle. It should End where it Began  with the main problem at the beginning of the story being the last  problem solved. This means you need to have the Solution to that main  problem present at the beginning of the story&amp;#8212;preferably in the opening  scene, but discounted, or not thought of as anything special. &lt;br/&gt;&lt;br/&gt;By the way, most Fairy Tales and Fables tend to have a Circular plot pattern &amp;#8212; ending where they began.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10243647460</link><guid>http://getitwrite.tumblr.com/post/10243647460</guid><pubDate>Thu, 15 Sep 2011 13:28:57 -0400</pubDate><category>Deus Ex Machina</category><category>Chekhov's Gun</category><category>Writing</category><category>Writing tips</category><category>how to</category><category>nanowrimo</category></item><item><title>Research is Your Best Friend~ Researching That Story</title><description>&lt;p&gt;How much do I plan out for one of my novels&amp;#8230;? &lt;br/&gt;&amp;#8212; I detail &lt;em&gt;everything&lt;/em&gt;. Seriously. I believe in a &lt;em&gt;Total Immersion&lt;/em&gt; style of writing. In other words, I want to know the world so well, I  can simply step into the mind and skin of my main character and LIVE the  story. &lt;br/&gt;&lt;br/&gt;How do I do that&amp;#8230;? &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;I start with a basic &lt;em&gt;plot formula&lt;/em&gt; and extrapolate on certain points as needed. &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~ &lt;br/&gt;Romance  needs extra doses of lover&amp;#8217;s angst, Gothics need psychological  breakdowns, Horrors need room for monster attacks, Sci-Fi&amp;#8217;s and  Fantasies need moments of wonder&amp;#8230; This gives me a rough plot outline  to work from. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Next, I break down &lt;em&gt;each&lt;/em&gt; of the Three Main Characters: &lt;em&gt;Hero/Ally/Villain&lt;/em&gt;. &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~ &lt;br/&gt;This  is to make sure that they are &amp;#8216;psychologically&amp;#8217; in sync with the Plot  and Each Other, so their actions/reactions will mesh in the way I  intend. (Ahem&amp;#8230; That their personalities will clash nicely.) &lt;br/&gt;If  I&amp;#8217;m doing a Historical, I also look up the four years they were in High  School (if it existed,) and check out what books, songs, plays, movies,  and/or TV shows were popular during that time. Believe it or not, &lt;em&gt;those&lt;/em&gt; are the most common foundational points in most people&amp;#8217;s personality. &lt;br/&gt;&lt;br/&gt;Think  I&amp;#8217;m kidding? Look up your own high school years and check out what  books, TV shows, songs and Movies were out during that time. Now  consider how much those thing STILL influence you today? (If you&amp;#8217;re  still in school, check out your Mom&amp;#8217;s or your Dad&amp;#8217;s high school years.  The results will be shocking!) &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Once I get my main characters down, I &lt;em&gt;sketch&lt;/em&gt; out the major support characters. &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~ &lt;br/&gt;I  don&amp;#8217;t go into detail on them. Just names, jobs, physical descriptions,  and what I&amp;#8217;ve based their personality on, (Scorpio and an INTJ?) or who.  (Riddick under a new name?) &lt;br/&gt;&lt;br/&gt;Why &lt;em&gt;not&lt;/em&gt; detail the Support  characters too? Because I don&amp;#8217;t want to find myself attached to a  character that ISN&amp;#8217;T who the story is about. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Then, I map out the LOCATIONS I intend to use. &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~ &lt;br/&gt;Location  Research is especially important if I&amp;#8217;m writing a Historical piece. I  begin by researching the NEWS local to that area. &lt;br/&gt;&lt;br/&gt;Did riots  break out the summer my story happens? Was there a killing snowstorm  that winter? Droughts? Floods? Fires, Quakes&amp;#8230;? Weather and social  conditions are vitally important because these conditions will make or  break all the plot points caused by Setting. If one location won&amp;#8217;t  work&amp;#8212; &lt;em&gt;&amp;#8220;Oops, on that day, there&amp;#8217;s a riot on that street&amp;#8230;&amp;#8221;&lt;/em&gt; &amp;#8212;I&amp;#8217;ll have to thrash out either a way around it or find a whole new location&amp;#8212;or a new Time Period. &lt;br/&gt;&lt;br/&gt;Case  in point, I seriously thought about writing a story that took place in  Early-Industrial Japan. Then I discovered that Japan was in and out of  war with Russia and China that whole period because of WWI, plus a few  other less than savory&amp;#8212;and still hotly debated&amp;#8212;skirmishes in Korea.  Then there was the Kanto Earthquake and hundreds of massive city-wide  fires. Also, their Justice system was NOT Just. (If you had money, you  were innocent. If you didn&amp;#8217;t&amp;#8212;you weren&amp;#8217;t.) In short, it was  waaaaaaaaay, too much work to thread my little story in the middle of &lt;em&gt;that&lt;/em&gt; mess. &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Then there&amp;#8217;s the WORLD. &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~ &lt;br/&gt;If  I&amp;#8217;m using this world, it&amp;#8217;s simply a matter of taking notes on the  mundane details of whatever location I plan to use, but if I&amp;#8217;m writing a  fantasy, or sci-fi&amp;#8230;? &lt;br/&gt;&lt;br/&gt;How many hours in a day, days in a week,  or a month&amp;#8230;? (Is there a moon on this planet&amp;#8212;or two?) How long is a  year? Then comes, an Education system, a medical system, a money system,  inventions, and/or magic system, what occupations are available&amp;#8230;etc.  Also needed is a political system and history for that country or set of  countries for that last 200 years&amp;#8212;or more.&lt;br/&gt;&lt;br/&gt;For ALL the gory details on making your own world from scratch, I suggest: &lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.larseighner.com/world_builder/index.html" target="_blank"&gt;http://www.larseighner.com/world_builder/index.html&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It&amp;#8217;s HUGE but it quite literally covers Everything. &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Next is GENRE SPECIFIC Research. &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~~ &lt;br/&gt;If I&amp;#8217;m doing a &lt;strong&gt;Sci-Fi &lt;/strong&gt;or &lt;strong&gt;SteamPunk&lt;/strong&gt;, I do &lt;strong&gt;&lt;em&gt;Invention and Science&lt;/em&gt;&lt;/strong&gt; research. &lt;br/&gt; &amp;#8212; It always pays to know what actually existed during a certain time  period. Did you know that the earliest computer was designed in 1837? It  was called &lt;em&gt;The Difference Engine&lt;/em&gt; and it ran without electricity. It was &lt;em&gt;gear&lt;/em&gt;-driven.  Sadly, because of the expense to make it&amp;#8212;each gear had to be precision  made&amp;#8212;only a small model was built of it back then. A full-sized  working Engine was finally built in 1991; more than a little &lt;em&gt;after&lt;/em&gt; it&amp;#8217;s time. Could you imagine how different the world would have been if it had come into use back in the 1800&amp;#8217;s? &lt;br/&gt;&lt;br/&gt;It  also pays to know what current science says is possible in the future.  Did you know that a form of anti-gravity already exists? I normally find  major inspiration during these research sessions. &lt;br/&gt;&lt;br/&gt;If I&amp;#8217;m doing a &lt;strong&gt;Paranormal&lt;/strong&gt; or &lt;strong&gt;Fantasy&lt;/strong&gt; story, I do &lt;strong&gt;&lt;em&gt;Mythology, Magic and Paranormal&lt;/em&gt;&lt;/strong&gt; research. &lt;br/&gt;&amp;#8212; Since I&amp;#8217;ve got quite a home library on these subjects, this is just a matter of pulling a book from a shelf. &lt;br/&gt;&lt;br/&gt;For  those of you who don&amp;#8217;t have a ready personal library, there are a  million and one sites all over the &amp;#8216;net on ghosts, demons, angels, and  just about every mythological creature out there. There are almost as  many sites on magic too: Wicca, Satanism, Shamanism, Shintoism,  Buddhism&amp;#8230; You name it, it&amp;#8217;s out there only a Google search away. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;&lt;strong&gt;And then&amp;#8230;?&lt;/strong&gt;&lt;/em&gt;&lt;br/&gt;~~~~~~~~~~~~~~~ &lt;br/&gt;After  all that is done, I take one last look at my plot outline then set it  aside and begin to write. In the course of writing, some plot points  will work and some won&amp;#8217;t. Some locations won&amp;#8217;t offer quite the right  atmosphere I intended for a scene. Sometimes a whole new character will  step onstage and become the Ally to the main character or the Villain  INSTEAD of the one I mapped out. &lt;br/&gt;&lt;br/&gt;When that happens, I take a few  moments to extrapolate how such changes will affect the story. If the  ending doesn&amp;#8217;t change&amp;#8212;or a better one suddenly crops up, I go with it. I  DON&amp;#8217;T stick that hard to the plot outline. I change as needed to make  the STORY better&amp;#8212;not my ego, or worse, my Character&amp;#8217;s ego. &lt;br/&gt;&lt;br/&gt;And&amp;#8230;that&amp;#8217;s pretty much it.&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10243491747</link><guid>http://getitwrite.tumblr.com/post/10243491747</guid><pubDate>Thu, 15 Sep 2011 13:22:50 -0400</pubDate><category>writing</category><category>Writing tips</category><category>how to</category><category>research</category><category>nanowrimo</category></item><item><title>The Short on Short Stories</title><description>&lt;p&gt;Quotes raped from a critique of Nathanial Hawthorn&amp;#8217;s &lt;em&gt;Twice Told Tales &lt;/em&gt;by &lt;br/&gt;&lt;strong&gt;&lt;em&gt;Edgar Allen Poe - 1837&lt;/em&gt;&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;Edgar  Allen Poe, celebrated as one of the finest short fiction writers of all  time, was also a literary critic. These are bits of his wisdom on  writing short stories, gleaned from one of his critiques.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;&amp;#8220;The  true critic will but demand that that the (story&amp;#8217;s) design intended be  accomplished, to the fullest extent, by the means most advantageously  applicable…&amp;#8221;&lt;/em&gt; &amp;#8212; Poe&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Poe&amp;#8217;s Prerequisites &amp;#8212; in a Nutshell:&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt;&lt;em&gt;To deliver fullest satisfaction, a short story should be structured:&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;1) To be read in one sitting.&lt;br/&gt;2) Using a deliberate number of characters and incidents.&lt;br/&gt;3) With words restrained in style and tone.&lt;br/&gt;4) All done that should be done, with nothing done which should not be.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Poe&amp;#8217;s Prerequisites &amp;#8212; in DETAIL&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;em&gt;A short story should be structured:&lt;/em&gt;&lt;br/&gt;&lt;strong&gt;1) To be read in one sitting.&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt;&lt;em&gt;&amp;#8220;Were  we bidden to say how the highest genius (of the short story) could be  most advantageously employed for the best display of (the short story&amp;#8217;s)  own powers, we should answer, without hesitation- in the composition of  a rhymed poem, not to exceed in length what might be perused in an  hour.&amp;#8221;&lt;/em&gt; – Poe&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Translation:&lt;/em&gt;&lt;br/&gt; &amp;#8212; How much can YOU read in an hour or two? THAT&amp;#8217;S how long a short story should be.&lt;br/&gt;&lt;br/&gt;According  to most publishers, this means no more than 15k, (15,000 words) or 60  NY publishing formatted pages. (60 pages at 12 point courier font, on an  8.5&amp;#8221; by 11&amp;#8221; page with 1&amp;#8221; margins, are counted as 250 words per page,  regardless of actual word count.) &lt;br/&gt;&lt;br/&gt;20k, or 80 NY publishing  formatted pages, is considered a Novella. Magazine publishers tend to  look for 5k stories, (5,000 words) or 20 NY publishing formatted pages.&lt;br/&gt;~~~~~~~~~~~~~  &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;2) Using a deliberate number of characters and incidents.&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt;&lt;em&gt;&amp;#8220;A  skillful literary artist has constructed a tale. If wise, he has not  fashioned his thoughts to accommodate his incidents; but having  conceived, with deliberate care, a certain unique or single effect to be  wrought out, he then invents such incidents- he then combines such  events as may best aid him in establishing this preconceived effect. If  his very initial sentence tends not to the out-bringing of this effect,  then he has failed in his first step.&amp;#8221; &lt;/em&gt;– Poe&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Translation:&lt;/em&gt;&lt;br/&gt; &amp;#8212; Plot with a Purpose in mind, a Premise, and write your story to carry out that purpose, and only that purpose. &lt;br/&gt;&lt;br/&gt;If  you&amp;#8217;re writing a novel you can add other &amp;#8216;purposes&amp;#8217;, but when you&amp;#8217;re  writing a short story you don&amp;#8217;t have the room for more than one. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;&amp;#8220;What do you mean by…purpose?&amp;#8221; &lt;/em&gt;&lt;br/&gt; &amp;#8212; Very simply… &lt;br/&gt;&lt;br/&gt;What are you SAYING with your story? What are you trying to Show or Prove?&lt;br/&gt;• The reality of Love? – Romeo &amp;amp; Juliet&lt;br/&gt;• The pain of Jealousy? – Othello&lt;br/&gt;• The results of Revenge? – Hamlet&lt;br/&gt;• The path of Ambition? - Julius Caesar&lt;br/&gt;&lt;br/&gt;Plotting  is essential in all forms of fiction for cohesion. Plotting ensures  that your story has all the important bits that make a story, a STORY,  such as: a beginning, a middle, and an end. It keeps you from missing  something vital – or putting something in that does not belong.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Side-tracked by a really cool subplot? &lt;/em&gt;&lt;br/&gt; &amp;#8212; Does it fit with the theme of what you are trying to accomplish?&lt;br/&gt;   •If it does – GREAT! Is there enough room for it? (What kind of word-count limit are you dealing with?)&lt;br/&gt;   •If  it doesn&amp;#8217;t – GREAT! You have the makings of a whole new story! (Chop it  out and make a whole new document file just for it.)&lt;br/&gt;&lt;br/&gt;However, Plotting does NOT have to be a chapter by chapter outline; it can be a short list of just the important bits:&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;A Plot Arc&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~&lt;br/&gt;&lt;em&gt;Introduction&lt;/em&gt;&lt;br/&gt;Early trouble, revealing the character&amp;#8217;s talents and setting. &lt;br/&gt; &amp;#8212; Boy meets Girl, (Adversary meets Proponent…)&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Rising Action&lt;/em&gt;&lt;br/&gt;Increasing tension - crisis after crisis&lt;br/&gt; &amp;#8212; One succeeds in seducing/defeating the other.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Climax / Reversal&lt;/em&gt;&lt;br/&gt;Point of highest tension &amp;amp; the story&amp;#8217;s turning point. &lt;br/&gt; &amp;#8212; Something happens that REALLY pisses one of them off such as misunderstandings, rivals, bad-guys in general… &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Falling Action&lt;/em&gt;&lt;br/&gt;All plot threads unravel leaving only one solution. &lt;br/&gt; &amp;#8212; Motives &amp;amp; all other angsty secrets are uncovered, revealing the REAL problem.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Confrontation&lt;/em&gt;&lt;br/&gt;Final choice, ending in hope or ruin&lt;br/&gt; &amp;#8212; Confessions, fights, forced seductions, and begging for forgiveness… &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Denouement&lt;/em&gt;&lt;br/&gt;Resolution&lt;br/&gt; &amp;#8212; Happily ever after…?&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;3) Using words restrained in style and tone.&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt;&lt;em&gt;&amp;#8220;The  author who aims at the purely beautiful in a prose tale is laboring at  great disadvantage. For Beauty can be better treated in the poem. Not so  with terror, or passion, or horror, or a multitude of such other  points.&amp;#8221;&lt;/em&gt; – Poe&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Translation:&lt;/em&gt;&lt;br/&gt; &amp;#8212; Hunks of sweeping,  emotionally blissed-out, text is generally SKIPPED in favor of: &amp;#8220;What  happens next?&amp;#8221; The only place for fancy words is in Description.&lt;br/&gt;&lt;br/&gt;Why?  Because in this day and age, the average book-store browsing Reader (or  the fan-fiction reader,) does not have the patience to read fancy  prose. &lt;br/&gt;&lt;br/&gt;Think I&amp;#8217;m kidding? In this very article, how many of you  have been skipping over Poe&amp;#8217;s literary-heavy quotes to get to the  Translations? (Rhetorical Question! You are not expected to answer!) &lt;br/&gt;&lt;br/&gt;Seriously,  no matter what genre you write, the average Buying Reader reads with a  TV-Watcher&amp;#8217;s attention span (about the same as a 12-year old). Unlike  Poe&amp;#8217;s readers, ALL of your readers grew up watching TV. Because of this,  they&amp;#8217;re used to their stories being action packed, directly to the  point, and SHORT. &lt;br/&gt;&lt;br/&gt;How short? &lt;br/&gt;  &amp;#8212; How long is a TV program?  Sit-coms are half an hour. Actual programs are an hour - two at the  most. How much can YOU read in that amount of time? That&amp;#8217;s how short.  Your story has to fit into a TV-program slot &amp;#8212; and compete with the  next program they plan to watch.&lt;br/&gt;&lt;br/&gt;As a rule, only the  college-heavy teacher-types read literary prose for pleasure. Everybody  else (the BUYING public) reads pulp fiction.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;DESCRIPTION is a MUST in Modern Fiction! &lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt; &amp;#8212; Our modern-day, TV-addict readers are trained (by their  TV-watching,) to be VISUALLY stimulated. These readers PICTURE their  stories as they read them, and expect enough description to be able to  make those mind-pictures crystal clear – AND emotionally visceral.&lt;br/&gt;&lt;br/&gt;They  not only want to SEE it, they want to FEEL it too &amp;#8212; but they don&amp;#8217;t  have much of an attention span, so every word must count! &lt;br/&gt;&lt;br/&gt;Description should be trimmed down to:&lt;br/&gt;• Distinct nouns rather than vague nouns - Toyota instead of car. &lt;br/&gt;• 1 Adjective per Distinct Noun – The red Toyota&lt;br/&gt;• 2 Adjectives per Sensation – smell, taste, texture, sound, view – &amp;#8220;I stared with horror at the dilapidated, red Toyota.&amp;#8221;&lt;br/&gt;• 2 Adjectives per Emotion – anger, lust, love, joy, misery – &amp;#8220;The bitter ache in my weary heart…&amp;#8221;&lt;br/&gt;~~~~~~~~~~~~~ &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;4) All done that should be done &amp;#8212;With nothing done which should not be.&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt;&lt;em&gt;&amp;#8220;In  the whole composition there should be no word written, of which the  tendency, direct or indirect, is not to the one pre-established design.  And by such means, with such care and skill, a picture is at length  painted which leaves in the mind of him who contemplates it with a  kindred art, a sense of the fullest satisfaction.&amp;#8221; &lt;/em&gt;–Poe&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Translation:&lt;/em&gt;&lt;br/&gt; &amp;#8212; Make every character, object, event…, do double duty. Don&amp;#8217;t just  throw something in the story for decoration like a sex scene, or a piano  in the living room. Make that piano, or that sex scene IMPORTANT to the  story. Make something happen because they had sex. Make something  happen because they played the piano.&lt;br/&gt;&lt;br/&gt;This is more commonly known as: &lt;br/&gt;&lt;br/&gt;&lt;strong&gt;The &amp;#8220;Gun on the Mantelpiece&amp;#8221; rule of Fiction: &lt;/strong&gt;&lt;br/&gt; &amp;#8212; &amp;#8220;If a gun is shown on the mantelpiece in Chapter One, it better go  off by Chapter Three – and there had better be a damned good reason for  that gun to go off.&amp;#8221;&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Applied to Romance: &lt;/em&gt;&lt;br/&gt; &amp;#8212; &amp;#8220;If a  Kiss is shown in the living room in Chapter One, Sex better happen by  Chapter Three – and there had better be a damned good reason for that  Sex to happen.&amp;#8221;&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Applied to Sci-Fi: &lt;/em&gt;&lt;br/&gt; &amp;#8212; &amp;#8220;If a  mysterious artifact is shown in the living room in Chapter One, the  mysterious artifact had better cause chaos by Chapter Three – and there  had better be a damned good reason for that chaos to happen.&amp;#8221;&lt;br/&gt;&lt;br/&gt;The  trick to knowing what to include in any story, is whether or not you  intend to actively USE it. If the character trait or object does not  matter to the plot – skip it. If it doesn&amp;#8217;t Actively MOVE the Plot,  (even a teeny bit,) you don&amp;#8217;t need to include it. &lt;br/&gt;&lt;br/&gt;The shorter  the story the LESS room you have to work with, so the only details that  you need are what actually changes the plot &amp;#8212; even character details.  If that detail has no bearing on the plot, you don&amp;#8217;t need it. &lt;br/&gt;~~~~~~~~~~~~~&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Poe&amp;#8217;s Prerequisites – Translated&lt;/strong&gt;&lt;br/&gt;~~~~~~~~~~~~~~&lt;br/&gt; &amp;#8212; &lt;em&gt;A short story should be Plotted: &lt;/em&gt;&lt;br/&gt;1) Between 5,000 words, and 15,000. &lt;br/&gt;2) With a Beginning, Middle, End, and a Point in mind. &lt;br/&gt;3) For a TV-watcher&amp;#8217;s visually oriented (12-year old) attention span. &lt;br/&gt;4) Using only what is needed to make your point, and complete the story. &lt;br/&gt;&lt;br/&gt;Go Here to read the entire critique, by Edgar Allen Poe.&lt;br/&gt;&lt;a href="http://bau2.uibk.ac.at/sg/poe/works/criticis/twice_to.html" target="_blank"&gt;http://bau2.uibk.ac.at/sg/poe/works/criticis/twice_to.html&lt;/a&gt;&lt;/p&gt;</description><link>http://getitwrite.tumblr.com/post/10243346630</link><guid>http://getitwrite.tumblr.com/post/10243346630</guid><pubDate>Thu, 15 Sep 2011 13:17:08 -0400</pubDate><category>writing</category><category>Writing tips</category><category>nanowrimo</category><category>how to</category><category>short stories</category><category>edgar allen poe</category><category>poe</category></item></channel></rss>
